Combining multiple xInput devices into one

Discussion in 'Computer Games and General Discussion' started by Pleng, Aug 3, 2018.

  1. Pleng
    OP

    Pleng Custom Title

    Member
    8
    Sep 14, 2011
    Thailand
    So I have a GPD-Win set up with a ipega PG-9076 joystick permanently plugged into the back (well, the wireless receiver for the controller is, anyway) and split my time between gaming handheld-mode and gaming on the TV ("Switch" style...)

    The problem I have is that these controllers are, obviously, identified as separate devices. This causes a variety of problems of varying annoyances... for example:

    • When swapping between TV and handheld mode, I need to remember to switch the device ID of player 1 in Reto Arch - mildly annoying
    • When using the Sega Model 2 emulator, I need two different configurations for every game; one for built in controllers and one for external controllers - Quite annoying
    • Occasionally when Windows boots it decides to switch the index of the two controllers around - Very annoying
    • Sonic Mania just does whatever it wants and often refuses to acknowledge one or other of the controllers - Extremely annoying

    What I really would love is a virtual joystick that will merge inputs from any controller into one virtual controller. Does anybody know if this is possible? It looks like vXbox may be able to acomplish this, but it also looks like I would need to code my own feeder which I really don't have the time to do. Does anybody else have any method of achieving this goal?
     
    Last edited by Pleng, Aug 3, 2018
  2. FAST6191

    FAST6191 Techromancer

    pip Reporter
    22
    Nov 21, 2005
    United Kingdom
    Have a look at the high end flight sim crowd (the sorts of people that make their own cockpit mockups sort of thing). They have some great stuff for playing with inputs, you will probably have to come the other way and make it a virtual keyboard or something but from what you wrote there
    http://www.hidmacros.eu/forum/viewtopic.php?f=10&t=241#p794
     
  3. Pleng
    OP

    Pleng Custom Title

    Member
    8
    Sep 14, 2011
    Thailand
    I don't think making it a virtual keyboard is going to work too well for the analogue axis, unfortunately.
     
  4. FAST6191

    FAST6191 Techromancer

    pip Reporter
    22
    Nov 21, 2005
    United Kingdom
    Still do have a look at the flight sim people and what they use -- if anybody is going to be playing with multiple joysticks...
     
  5. Pleng
    OP

    Pleng Custom Title

    Member
    8
    Sep 14, 2011
    Thailand
    Yes but with very different aims... they're going to be trying to split controls across multiple joystiks; which is pretty much the opposite of what I'm wanting to do (have multiple joysticks performing the same controls)
     
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