Coding an emulator in C++

Discussion in 'Computer Programming, Emulation, and Game Modding' started by Sop, Sep 23, 2012.

Sep 23, 2012

Coding an emulator in C++ by Sop at 2:50 AM (747 Views / 0 Likes) 3 replies

  1. Sop
    OP

    Banned Sop groovy dude lmao

    Joined:
    Nov 14, 2010
    Messages:
    1,244
    Location:
    qld
    Country:
    Australia
    Need some hope and general pointers in the right direction,
    trying to learn about making emulators and most people said that the Chip8 was a good place to start.
     
  2. Foxi4

    Reporter Foxi4 On the hunt...

    pip
    Joined:
    Sep 13, 2009
    Messages:
    22,705
    Location:
    Gaming Grotto
    Country:
    Poland
    http://fms.komkon.org/EMUL8/HOWTO.html

    That's quite a big article on how to start and where to look for resources. You could also have a look at the open source emulators, just to have a little peak on how others manage their code.
     
  3. Ericthegreat

    Member Ericthegreat Not New Member

    Joined:
    Nov 8, 2008
    Messages:
    1,764
    Location:
    Vana'diel
    Country:
    United States
    Or steal it and make it closed source and name it yourself, and since you did all that might as well charge for it too :P
     
  4. Foxi4

    Reporter Foxi4 On the hunt...

    pip
    Joined:
    Sep 13, 2009
    Messages:
    22,705
    Location:
    Gaming Grotto
    Country:
    Poland
    The original source of all the emulators is still freely available - moreover, he openly admits that they're ports of other software. He merely closed the source on the ones he ported himself, on his builds. :P

    He still shares his resources, and even emulation cores and libraries he uses for his projects - I don't see an issue there.

    In any case, his How to is still an interesting read for a beginner - it shows the basics and it shows where to look for resources, which is what the OP asked for. Let's keep personal dislikes out of this one. ;)
     

Share This Page