Homebrew Citra-qt crashes on launch?

  • Thread starter Thread starter Keri Dizon
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Keri Dizon

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So I run Citra-qt on windows, but when I try to open Ocarina of Time(.3ds), it just crashes.
I got the .3ds file online, so I didn't decrypt the CIA file myself.
Is it possible my laptop just doesn't have the specs? It's pretty slow, but will it really crash because of it? I at least expected to experience laggy gameplay before it crashed.
I disabled Shader JIT just in case.
Pic of crash is included.
 

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Last edited by Keri Dizon,
So I run Citra-qt on windows, but when I try to open Ocarina of Time(.3ds), it just crashes.
I got the .3ds file online, so I didn't decrypt the CIA file myself.
Is it possible my laptop just doesn't have the specs? It's pretty slow, but will it really crash because of it? I at least expected to experience laggy gameplay before it crashed.
I disabled Shader JIT just in case.
Pic of crash is included.
If it's a 3ds file I highly doubt it's decrypted. But given your log it doesn't seem like your laptop is supporting OGL 3.3 which is a requirement.
 

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