Official Citra - New 3DS Emulator

Discussion in '3DS - Homebrew Development and Emulators' started by bunnei, Apr 24, 2014.

  1. X Virus

    X Virus GBAtemp Advanced Fan

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    Thanks for sharing ,btw @MerryMage ,may i know when your custom build of citra with audio will be updated ? we wish to see ORAS problem to be fixed as soon as possible
     
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  2. azoreseuropa

    azoreseuropa GBAtemp Guru

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  3. MerryMage

    MerryMage Member

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    Haven't had a look at ORAS; though I'd be doing some audio work when I get time.
     
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  4. Alex3dss

    Alex3dss I like sharing Japanese music

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    Does this work with a controller connected to the pc?
     
  5. Wardoctors

    Wardoctors Gamedev1909

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    the audio doesnt work at all in os x or linux
     
  6. MerryMage

    MerryMage Member

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    Which version are you using? (Commit hash in the titlebar.)
     
  7. Wardoctors

    Wardoctors Gamedev1909

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    yesterdays nightly
     

    Attached Files:

  8. MerryMage

    MerryMage Member

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    Hmm, interesting. Just tested on my own Mac and it works. What model is it? & What version of OS X are you running out of curiosity?

    Trying to narrow down and see if it's perhaps something to do with audio devices.

    Is there anything in the logs related to audio / sinks?

    (If you're going to say something is broken in the future, it would be useful if you could provide more details, thanks. System information is particularly helpful for something like this, and a copy of your logs may be helpful.)
     
    Last edited by MerryMage, May 21, 2016
  9. JayFoxRox

    JayFoxRox GBAtemp Regular

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    Audio works fine for me using the Linux x64 nightly.
    - The nightly is just horribly slow compared to the versions compiled from source.
     
  10. Wardoctors

    Wardoctors Gamedev1909

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    anyway i changed audio devices from usb to internal and it works sad my dac is much better for audio and i can't use it for citra

    and it would be great if os x had a log window or i knew a way to get logs but so little info about this stuff it's hard to report anything without a nasty response back devs need to instruct a little better or take more time to set the info for debugging the issues that way they get better feedback
     
    Last edited by Wardoctors, May 21, 2016 - Reason: os x limitations
  11. MerryMage

    MerryMage Member

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    Thanks for the report; I'll check to see how SDL2 handles audio devices and perhaps have selection box for them in the configuration.
     
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  12. Kumoashi

    Kumoashi GBAtemp Regular

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    A file called Nand.bin is not going to do anything with Citra. You need to extract the contents of the nand dump to a folder called nand in the user folder.
    It should look like the example on this page. https://citra-emu.org/wiki/Home-Folder
    That page also shows how to dump your nand from your Nintendo 3DS system and set it up for Citra.
     
    Last edited by Kumoashi, May 21, 2016
  13. Demig0d

    Demig0d Member

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    Yu-Gi-Oh! Zexal used to boot I heard. Now it's just giving memory error. Any ideas?
     
  14. Kortest

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  15. Jobenblue

    Jobenblue GBAtemp Regular

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  16. Leo121

    Leo121 GBAtemp Regular

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    It works. I have a build exactly like that, except for rm_getpointer2. Guess ya'll don't need me anymore.
     
  17. Kortest

    Kortest Member

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    ??
    You don't have to be a magician to merge some branches into master.
     
  18. azoreseuropa

    azoreseuropa GBAtemp Guru

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    It works! Thanks!
     
  19. Leo121

    Leo121 GBAtemp Regular

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    I think he's talking about 75fps in FE:F. I have a 75Hz monitor and it goes up to 75fps in menus in most games. When I set it to 60Hz, it's limited to 60fps.
     
  20. LG_

    LG_ GBAtemp Fan

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    Menus = Nothing at all. Most of the menus only have 2D simple graphics, use some in-game scene to compare performance.