I thought this would make a somewhat interesting topics As all of us in Education/Work know, there's always an added joyous occasion called "Assignment Deadlines" around this time of the year. So, what are you guys doing right now at work/school? Anything you're interested in? Anything you find unbearably boring? Right now, I'm working on two projects (yes, only two!). I'm working on my Contextual Review for my Final Year Dissertation of my BSc Computer Games Development Degree. You don't really realise the sheer importance of the project until you write up your front page and it's like "Woah... this write up will have my name on it forever, this dissertation will be a big moment in my life", and it's a scary and exciting thought all at the same time. A lot of your prospective emloyers, quite possibly for the rest of your life, will look at this and judge you on it. Quite possibly in years to come, people will look at this and actually use it for their own research project. Anyway, the actual project is the creation of a level editor. The contextual review is basically a 20 (give or take a few) page report that details the general idea of the project, examples of other work in your field, how you're going to learn from your research and how your work will take into account what others have done, and then a plan of action (aka a gantt chart) from the time you start making the actual artefact to the time you wrap up the dissertation itself. There's also the other project which is making a "game" using OGRE, where you control an animated model around a virtual world. There's the pre-requisits such as making the model and controlling it in game but in order to do really well you pretty much have to come up with your own inventive ideas. If you're into programming, do something inventive with your coding, make platforming elements, add in a complex camera, you could even go as far as to make a gun and make it shoot (although I doubt many people will do this, we're too swamped getting the minimum requirements done for this and doing the contextual review!). The sky is the limit, really. I'm hoping to add in some platforming elements, like jumping and running, and possibly even add in a classic feature like jumping on stuff to kill it So, what are you working on?