ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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The memory searcher freezes and doesn’t show results. My only option is to home out of the album applet because the entire sx menu freezes. Retrying after still fails.

No idea about the unknown value stuff. I have not had the chance to actually try and make a code for it because of this. :(
did you wait for awhile? on average it might take 5 mins for the first dump if your microsd write speed is around 16MB/s

Anyone got Octopath codes?
Not sure if it works or not
https://gbatemp.net/threads/cheat-codes-sx-os-add-and-request.520293/page-18#post-8333834
https://gbatemp.net/threads/cheat-codes-sx-os-add-and-request.520293/page-20#post-8334744
 
Last edited by dsrules,
Don’t know what I’m doing wrong but cheats never show even though I have the text files in the correct folders.

I always have to manually search the memory address and manually change the values. (Valkyria Chronicles 4 is the only game I tried)

But still, thanks everyone!!!!
Having the list of cheats helps also.
 
Some pls find lego dc super villains tru hero coins cheat. I tried but it has 100's of pointers and no idea how to test pointers because adding to watchlist just shows 0 as value
 
What is the best program for searching pointer in pointer for Switch? Noexs only supports 1 memory dump and I found that none of the pointers actually work when using it. That's just my experience though
 
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What is the best program for searching pointer in pointer for Switch? Noexs only supports 1 memory dump and I found that none of the pointers actually work when using it. That's just my experience though
I think that is the only 1 so far, it works for some people
the current pointer cheats posted were made from Noexs
 
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I think the Breath of the Wild codes messed up my DLC somehow. I couldn't access the Trial of the Sword yesterday, then today when I loaded up the game, it said I was missing necessary data. I could load and play the game still, the DLC was just inaccessible, and the menu said "available," rather than "purchased" or something like that.
 
right i understand that part but in the old days the format was like this. (toggle format)

[inf hp]
1AAF6540 000000FF

[max hp]
1AAF6544 000000FF

is this the correct format for the text file?

--------------------- MERGED ---------------------------


yes i have. i'll re-read it and hopefully grasp the format. so far i have been making cheats on the fly for my games but would be nice to create a database for them to share out.

i am tired dead in dead cell and retry from beginning. Hope you get success and waiting for your sharing, come on~
 
Have you had any look pal?

Yeah. So it seems using SXOS cheat finder only by itself is hard if not extremely difficult to find [main+] codes which are the codes that are static and can be saved onto a cheat.txt file. [heap+] codes are extremely easy to find but the problem with them they only work during a the current play session and once you restart the game or if the switch requires that certain memory address it then redumps for another value/section that may not be the current search criteria.

As of now. What I have been doing is just creating [heap+] codes then ftp'ing to the switch and adding the current [heap+] codes to a cheat.txt file. This method really is only good for the code maker and not shareable. Which makes me sad.

If SXOS can implement kip files or if someone can create me a zip file with all the necessary files to run hekate with JNoexs and the ini file pre configured I can use that and then transfer the codes to SXOS format. If anyone out there has this working could you copy your SD card and just remove your xci games if you have them on the sd card and i'll do the rest in pumping up codes for you guys.

My current switch library is all mostly physical games (70 physical games and 18 digital games. I can use these my resources to provide codes)
 
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Basic cheat code terminology:

Integer Types
The following table provides the details of standard integer types with their storage sizes and value ranges −

Type----------------| Storage size |----------------| Value range
signed char | 8 bit | -128 to 127
unsigned char | 8 bit | 0 to 255
| |
signed short | 16 bit | -32,768 to 32,767
unsigned short | 16 bit | 0 to 65,535
| |
signed long | 32 bit | -2,147,483,648 to 2,147,483,647
unsigned long | 32 bit | 0 to 4,294,967,295
| |
signed crazyness | 64bit | -4,611,686,018,427,387,904 to 4,611,686,018,427,387,903
unsigned crazynes | 64bit | 0 to 9,223,372,036,854,775,807

For basic code finding. Stick with (unsigned bit values) and 99% of item codes will only be in ranges of 8/16 bit values.

How to read a line in the SXOS code search.

The following is a example of 2 lines in the SXOS cheat search output. We are just going to look at the first line for the purpose of editing specific values in a certain range. we are using this example of a home register address of "1aaf6540".


[Heap+0x1aaf6540] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6550] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f

The range in this register space of "1aaf6540" can represent the following addresses till we move onto the next register space of "1aaf6550". These registers will effect and modify the following fields in the SXOS cheat code finder. Using higher bit values may write/modify values to it's neighbor and may cause unwanted effects sometimes.

[register address] [Value spaces that can be modified by starting at the register address]

[Heap+0x1aaf6540] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6541] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6542] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6543] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6544] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6545] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6546] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6547] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6548] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf6549] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654a] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654b] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654c] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654d] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654e] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
[Heap+0x1aaf654f] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
---------------------Next Register address line begins here---------------
[Heap+0x1aaf6550] 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f

feeling sleepy next informational post will be edited to this post. hope this short tip helps people wanting to learn about code hunting.
 
Last edited by hrtbrkd,
@KyoNando Are you posting your cheats on the sx forum? I suspect foul play on that site.
No. Someone is doing it for me. And I apreciate it. But maybe I want to do something good for the people. But the truth is that my cheats are confusing everybody. I'm very sorry.
I will try it again using pointers.
 
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No. Someone is doing it for me. And I apreciate it. But maybe I want to do something good for the people. But the truth is that my cheats are confusing everybody. I'm very sorry.
I will try it again using pointers.

All good. I find it straight forward. Your cheats work for me everytime. Thanks for the health cheat. Greatly appreciated.
 

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