Is there any reason why CatSFC doesn't have hi-res texture support yet? A lot of levels in Kirby's Dreamland 3 are completely unplayable because the water is rendered over the sprite layer making Kirby invisible. Any idea if this will ever happen?

I've never heard of hi-res texture support in a SNES emulator (or any 2D emulator for that matter). Link to examples?Is there any reason why CatSFC doesn't have hi-res texture support yet? A lot of levels in Kirby's Dreamland 3 are completely unplayable because the water is rendered over the sprite layer making Kirby invisible. Any idea if this will ever happen?
Thanks! I'll try it right now!bubble2k16's port of snes9x supports pseudo hi-res, which is what Kirby's Dream Land 3 uses for translucency effects, so you can use that.





