CatSFC with hi-res texture support?

Discussion in '3DS - Homebrew Development and Emulators' started by GalladeGuy, Jul 11, 2017.

  1. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    Is there any reason why CatSFC doesn't have hi-res texture support yet? A lot of levels in Kirby's Dreamland 3 are completely unplayable because the water is rendered over the sprite layer making Kirby invisible. Any idea if this will ever happen?
     
  2. Zidapi

    Zidapi GBAtemp Addict

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    I've never heard of hi-res texture support in a SNES emulator (or any 2D emulator for that matter). Link to examples?
     
  3. gameboy

    gameboy GBAtemp Advanced Fan

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    use snes9x instead, its much better
     
  4. Ryuzaki_MrL

    Ryuzaki_MrL Furry Addict

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    bubble2k16's port of snes9x supports pseudo hi-res, which is what Kirby's Dream Land 3 uses for translucency effects, so you can use that.
     
    Last edited by Ryuzaki_MrL, Jul 12, 2017
  5. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    Thanks! I'll try it right now!