Hacking Can't launch games after 6.2-8.1.0 update.

moneybanks14

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Hi guys first timer here, great forum.

I have just updated from 6.2 atmosphere to 8.1.0 atmosphere using the newly released Kosmos V13 "Dancing" package and used TegraRCM to inject the hekate 5.0 payload.

Now I have managed to run Mario maker 2 via installation through tinfoil and it works but all other previously installed gamesi had just get the error "could not start the software. Please try again from the HOME menu"

Any ideas on how I can get these to work again without having to reinstall them all.

Thanks.
 
You may have to reinstall the game after getting the sigpatches if you tried to launch it without them
 
i worked it out, it seemed that Kosmos latest version was having issues with the sigs.

cleared SD card just added latest atmosphere, sig patches and tegraRCM using Fusee instead of hkate and its fine now.
 
i worked it out, it seemed that Kosmos latest version was having issues with the sigs.

cleared SD card just added latest atmosphere, sig patches and tegraRCM using Fusee instead of hkate and its fine now.


edit: didnt have to reformat
on 8.1.0 fusee launcher worked fine with gold leaf as the installer
i had the sig patches in the wrong place but now after moving them everything is working fine

having the same issue
Though bloodstained is working
(only working with 3 titles)
octo path
xenobalde 2
bloodstained ROTN

only blood stain works they are all updated

And ill follow where you said you places the sig patches as well as reformat the sd and try to just put the basics on there and see

What do you use to install your games though
ive been using goldleaf .5 as it works well in the past and for one of these titles

anything extra that could help would be appreciated sorry im not well read on this and first nintendo console modding

i am on 8.1.0 as well
 
Last edited by MrSaltySalt,

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