Dusklight v2.0 released, brings randomiser and extensive modding support to the Twilight Princess port


It's been a long time coming, but randomiser support has finally made it to Dusklight. Released earlier today, the v2.0 release is packed with some pretty fantastic offerings for those who have yet to give it a go. And even more for those who want a fresh way to replay the game. The full changelog can be found on the GitHub release, and it is extensive, so I'll just capture the key points here:
  • Randomiser support
  • Mod support
  • Built-in mod browser
  • More support for other game discs for extraction
  • Huge performance improvements
  • Heaps of quality of life changes
All of this can be enjoyed right now by hopping over to their website and following the install instructions, but the trailer didn't stop there. At the end we got a glimpse of what's coming soon, and what was shown wasn't on my bingo card: Wii U support. It's not here yet, but it's one to look forward to in the future.

:arrow: Official Site
:arrow: GitHub Release
 
Wouldn't surprise me if it did. Seems like the Nintendo ROM hack/fangame/modding scene is moving closer and closer to vibe-coding everything these days. And it already wasn't easy to find a ROM hack or fangame that felt like a genuine game that could stand as its own thing if it wanted to.
I hate that I even have to ask this. It's so sad how the internet is turning more and more ai generated and abandoning human made content. The average joe has no clue of the environmental impacts A.I. really has.
 
Scarlet bell told me i could use the save editor on dusklight to get past the tear of light, so how can i use the save editor on dusklight to get past the tears of light then?
 
Last edited by tivo76,
To back up Maddie, both of teams working on Dusklight: the aurora team, and TwilitRealm, have worked extremely hard to ensure that everything is as clean and accurate as possible, every patch is manually reviewed, and while we do miss things, we take pride in our work.

I'm the original author of the controller and memory card code, and I know my code forward and back.
I can respect that but you're also dodging the question of whether or not AI was used in the making of dusk. I imagine your team worked hard, and I can respect that. What I can't get behind ethically is the use of generative A.I.
 

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