Hacking Can Nintendo ban gateway users?

  • Thread starter Thread starter Gurjas
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Interesting how you imply it's safe to assume that. I mean, those consoles are quite old with different feature sets and measurably poorer security, bans weren't commonplace and so the infrastructure wasn't created with it in mind. I think, "most likely", they would have looked at how their competitors deal with pirates and hackers and at least taken bans into consideration. The only saving-grace might be if they don't have a way to uniquely identify 3DS consoles, but they probably do (or at least, they could introduce it with a firmware update).

Better not to assume, unless you don't really care if you get banned or not.

Safe not to assume anything and best bet always for CFW or modded systems is to have two one for offline and one for online (what I and many others do). Still lets not act like banning is some universal solution....I keep saying this....only M$ has resorted to mass banning and they have been dissed for it quite a bit and driven away consumers to other products. $ony has never done ban waves or mass banning ever for PS3/PSP/Vita or whatever. They have done very minimal banning and in almost all verifyiable cases it has been cheaters or people playing pre-releases. Nintendo has never done any banning. M$ has even toned it down quite a bit and hasn't done a ban wave for a long time.

So sure, Nintendo has likely looked at what the competition has done but maybe the have deduced that banning really isn't an effective way to stop piracy...let me elaborate. You have a x360 and get banned for running pirated discs (which by the way is bullet proof now for years as long as you verify your isos/rips have all the proper security sectors and such), but lets say you are an ignorant idiot and get banned. Now you are a COD or Halo crack addict so you go buy another console, reclaim your ID and buy COD or Halo so you can play online. You still have the banned and modded console which you can play everything you want offline pirated and still only buy 1 or 2 games a year that are must play online. What has M$ accomplished other than making you buy another console which did nothing to prevent you from offline piracy and nothing to protect their 3rd party publishing partners. Maybe it so pissed you off you decided to go PS3 and now buy your online games on that and M$ gets none of your money both as their royalty cut for a game or XBL fees. So you use your x360 to pirate away for offline and your PS3 for online.

So see banning is stupid, it does nothing to stop piracy and nothing to help improve consumer realtions. I think when Nintendo or Sony or even M$ asses this going forward (and I am sure they have lots of analysts to look at this) they will reconsider the value of hardware banning. Really the only valid reason for banning is to stop the cheaters who dilute the online experience for all the people that want to play fairly and enjoy the competition. Maybe a better solution for that would be a timed 'lock out' so if you are cheating your console ID gets locked out for say 1 week.....caught again 1 month....again 3 months. That way you would essentially lock out the cheater for the duration that the game was popular and being played but not permantly lock them out which really does no one any good......see my point? Maybe I should be one of their analysts, consulatants.
 
Well, running the online services costs money in the form of server execution time, holding capacity, and bandwidth, so if they keep a pirater off their systems, they spend slightly less money to run said systems (since said pirater is likely not contributing into the money pool that keeps those systems running in the first place).
 

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