Can I just use the .xml for cheats?

Discussion in 'Supercard' started by elixirdream, Jun 23, 2009.

Jun 23, 2009
  1. elixirdream
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    Member elixirdream GBAtemp Legend

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    mermehma,
    yeah the .scc cheats are empty because we need unank to make it (he is helping us on that)
    apparently he is a little busy
    but
    if unank is still busy after the next update is release
    i will make sure i will update the .scc cheats
    Sorry for that [​IMG]

    anyway, to create .scc you can always refer to this guide http://cheats.gbatemp.net/forum/viewtopic....=24&start=0

    i have compiled a guide on how to make .scc cheats (too bad no youtube)

    EDIT:
    ANYWAY folks, the 9th June 2009 .scc and .cht cheats were uploaded to cheats.gbatemp.net
     


  2. mermehma

    Newcomer mermehma Advanced Member

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    My cousin just ordered it for me today and I'm wondering, can I just put the cheat.xml file into the cheat folder? Instead of making .scc files? And if I do I'm just wondering if anyone can make a video on how to make them. I can't find one on YouTube.
    Or it would be great if someone could give me a link to where to download them.

    Thanks in Advance!

    NEW QUESTION 6\269: How do I edit .scc cheats? I found some online and just added some games that it didn't have. And I found a ndsinfo.dat too. up to 3814. And the cheats were up to 3400, which didn't have Platinum, so I added it. Now I'm just wondering if I can edit a .scc cheats without having to start from the .txt again.
     
  3. jphriendly

    Member jphriendly GBAtemp Fan

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    I posted this to another thread. Converting USRCHEAT.DAT to .scc/.cht files is really very easy:

    Here are the converted cheats for today's update (not meaning to step on anyone's toes) - CHT SCC
     
  4. elixirdream
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    Member elixirdream GBAtemp Legend

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    jphriendly,
    thanks..does it contain ndsinfo.dat?

    by the way, cheats.gbatemp.net was updated with .scc cheats [​IMG]
     
  5. mermehma

    Newcomer mermehma Advanced Member

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    i already tried these methods its just because it was named funny (like the one thats posted right now) i thought it was supposed to be named like 0001 and such. but its named differently
     
  6. Overlord Nadrian

    Banned Overlord Nadrian Banned

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    They're named with the ID of the games, not with the release number, you'll have to look up the game's ID and rename the cheat to the name of your game (put it in the same folder) or to the release number (put it in the cheat folder). I hate the way you have to do this so I'm just using YSMenu and a USRCHEAT.DAT file. That also takes up a lot less space on your card.
     
  7. sadak5

    Member sadak5 GBAtemp Fan

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    Or just quit cheating??? I barelly ever use cheats, and when needed, I put the only ones I need and in my Game folder
     
  8. Overlord Nadrian

    Banned Overlord Nadrian Banned

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    It's not that you HAVE to use the cheats you put on, you know [​IMG]
     
  9. jphriendly

    Member jphriendly GBAtemp Fan

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    Same here.
     
  10. mermehma

    Newcomer mermehma Advanced Member

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    I really just want to know so I can have the full potential of using the SuperCard. I'm not saying I'm going to use alot of cheats, I'm not saying I'm not going to use them. I want to know more about the SuperCard so I can help other people with problems they have. And I use cheats sometimes.
     
  11. elixirdream
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    Member elixirdream GBAtemp Legend

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    jphriendly,
    is not necessary, i was just being busybody [​IMG]
    for those who want the latest ndsinfo.dat i think they can get it from scdev or just google
    therefore, no biggy [​IMG]

     
  12. mermehma

    Newcomer mermehma Advanced Member

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    i do have an ak and akaio, im just wondering so when it gets blocked i can use the sc.
     
  13. zkamuiz

    Newcomer zkamuiz Member

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    A quick question, how do I check the game ID because it's not named the ROM name so I can't really tell, I've tried using the NDS info editor but that doesn't work. For example what would Pokemon Platinum's ID be, sorry for this question.
     
  14. jphriendly

    Member jphriendly GBAtemp Fan

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    Always pushing Acekards eh Elixir? lol.

    If you own a Supercard and really like to cheat (like me), I'd really suggest using the triple loader. YSMenu's is much better than SC's cheat engine (which we all pray will be re-done sooner than later).
     
  15. zkamuiz

    Newcomer zkamuiz Member

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    Thanks for your help
    and I wonder why they couldn't just name it the rom number it would've been a lot easier.
     
  16. jphriendly

    Member jphriendly GBAtemp Fan

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    No problem [​IMG]
     
  17. elixirdream
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    Member elixirdream GBAtemp Legend

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    you can say i am hard selling acekard when it comes to cheat codes or game compatibility

    anyway, i do own supercard myself and after using it i know how horrible the cheat engine is
    therefore if any of you like cheating please use triple loader and choose ysmenu [​IMG]
    at least 99% of the codes would work [​IMG]

    yet the .dat is easy to manage [​IMG]
     
  18. mermehma

    Newcomer mermehma Advanced Member

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    Just in case no one saw my new question. Is there anyway I can edit .scc cheats?

    If not is there anyway I can convert it back to .txt so I can edit it that way?
     
  19. jphriendly

    Member jphriendly GBAtemp Fan

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    Well, you can grab the .cht files and edit them accordingly. I'm assuming to shorten the descriptions so you can read them better? Then just convert the edited .cht file to .scc.

    If it IS for descriptions, you can also make a RTG for those certain games so you know what code does what.

    Hope this helps. Sorry I guess I overlooked your question before. [​IMG]
     
  20. zkamuiz

    Newcomer zkamuiz Member

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    After owning the card for a year I have never known about using the YSmenu until recently (stupid me), so are you saying that I can use the YSmenu and and use another cheat engine (.dat) instead of .scc, and 99% of the cheats will work perfectly? If so I'd love to use YSmenu instead then.
    Thanks again jphriendly
     

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