Calling all Coders!

Discussion in 'Wii - Hacking' started by ZombiePosessor, May 17, 2009.

May 17, 2009

Calling all Coders! by ZombiePosessor at 7:37 PM (1,536 Views / 0 Likes) 15 replies

  1. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    As you may or may not know, www.snesmusic.org has a VAST collection of SPC (SNES Music ripped from the cart) files. I would KILL to see an SPC Player on the Wii. I have no coding experience or else I would be working on it right now. I think that a lot of people would use it if more people knew about SPCs and the like. It doesn't stop with SPC either, there are PSX rips of music, NES, Genesis, you name it, I bet theres an archive of its music somewhere.

    Mainly I am pleading for someone to make a game music player, or just an SPC player. Even if no one does anything, everyone should check out snesmusic's collection, and listen to some awesome sounds from the SNES!
     
  2. beegee7730

    Banned beegee7730 ITS PAAFEKUTO!

    Joined:
    Mar 31, 2009
    Messages:
    1,693
    Location:
    England
    Country:
    United Kingdom
    ...second.
     
  3. KiiWii

    Member KiiWii GBAtemp Psycho!

    Joined:
    Nov 17, 2008
    Messages:
    3,168
    Country:
    United Kingdom
    maybe someone could make a plugin for MPlayerCE?
     
  4. Puma

    Member Puma GBAtemp Fan

    Joined:
    Dec 30, 2008
    Messages:
    316
    Country:
    United States
  5. madmikeuk

    Newcomer madmikeuk Advanced Member

    Joined:
    Nov 16, 2008
    Messages:
    62
    Country:
    United Kingdom
    I am not a coder, but I know that many game sound players (E.G. GSF) rip the sound core out of emulators and use it as a backend (like how the Linux GSF player used the VBA sound core at the heart of the program). It shouldn't be hard if the right developers are willing.
     
  6. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    The whole point is to not convert the files. Plus, SPCs are MUCH smaller than mp3s, and you really can't tell a difference in sound.
     
  7. SanGor

    Member SanGor Witchhunter

    Joined:
    Aug 21, 2008
    Messages:
    993
    Country:
    United States
    playing SPC's is quite complicated cause they require complete SPU emulation and can not easily be converted to raw audio.
     
  8. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    All that aside, I figure if the PSP has an SPC Player, why can't the Wii? Does the Wii not have the power needed for conversion? Or is it just something that would be hard to write?
     
  9. cwstjdenobs

    Member cwstjdenobs Sodomy non sapiens

    Joined:
    Mar 10, 2009
    Messages:
    1,757
    Location:
    Ankh-Morpork
    Country:
    United Kingdom
    Is it open source? If so link to it and someone may try porting it (Or you could learn to code and try yourself?, honestly not a dig BTW). But I think the reason is probably no ones bothered about it so far. Old game music is a niche market, even among retro game fans. Most would just play the game to hear it.
     
  10. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    I don't know if its open source or not, the only links I can find lead to downloads of the program, no home page or anything.
     
  11. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

    Joined:
    Nov 17, 2008
    Messages:
    14,347
    Location:
    Queensland
    Country:
    Australia
  12. Don Killah

    Member Don Killah GBAtemp Maniac

    Joined:
    Nov 21, 2002
    Messages:
    1,127
    Country:
    France
    i'd rather see a mod(ule) player... the old amiga/atari/pc scene was overpacked with them.
     
  13. Jacobeian

    Member Jacobeian GBAtemp Advanced Maniac

    Joined:
    May 15, 2008
    Messages:
    1,879
    Country:
    Cuba
    .spc or .vgm (genesis music file) playback is not more complicated than emulator themselves, it's basically the same, restricted to audio chips only.
    In fact, this can easily be added in emulators themselves, as long as the file format is well documented.

    This hasn't been done yet, that's all.
     
  14. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    Well, what needs to be done for this to happen? What can I, a single user with no coding experience, do, to make this happen
     
  15. Jacobeian

    Member Jacobeian GBAtemp Advanced Maniac

    Joined:
    May 15, 2008
    Messages:
    1,879
    Country:
    Cuba
    I mean, someone need to CODE it:

    - interface for reading music files
    - interface with the sound core (basically, call sound chips write functions as a traditionnal ROM program would do)
    - sound output

    sound core emulation being already implemented in emulators, as well as sound playback, the only difficult part would be to read the game music file, decrypt the command, send the command to the emulator interface which would update sound buffers and finally playback the soundbuffer.
     
  16. ZombiePosessor
    OP

    Member ZombiePosessor GBAtemp Fan

    Joined:
    May 1, 2008
    Messages:
    445
    Location:
    West Virginia
    Country:
    United States
    So does anyone feel up to this? I think the community would greatly appreciate some type of VGM player for the Wii.
     

Share This Page