Hello.
Is it possible to use the standard C++ multithreading library (such as std::thread and atomic operations) in developing Homebrew? Or can I only use the threading provided by DevKitPro?
Also, I don't think C++ exceptions work. But can I use the containers, algorithms, and operations from the standard library? I don't know if these would work because they use C++ exceptions internally for error handling.
Is it possible to use the standard C++ multithreading library (such as std::thread and atomic operations) in developing Homebrew? Or can I only use the threading provided by DevKitPro?
Also, I don't think C++ exceptions work. But can I use the containers, algorithms, and operations from the standard library? I don't know if these would work because they use C++ exceptions internally for error handling.