Hacking Button Mapping (B to Z)

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Kyrs

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I'm pretty sure it can be done, but I have not been able to find enough information about it.
Basically, I would like to create a cheat file for House of the Dead: Overkill (also 2&3 / any other 'B' restricted shooter) that maps 'B' to 'Z' so I can use rifle attachments. Anyone know how to do this or of a link with info on it?
 

Cyan

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You can try this :
http://wiird.l0nk.org/forum/index.php/topic,8138.0.html
to remap Wiimote+nunchuk buttons.


unlike the name, it's not universal as each games/developers use their own button mapping. But if they used a common mapping (for example from the same SDK) it could work.
- copy the code into your GameID.txt file located in sd/txtcodes/ (you may need to give a title : put a line before the first code, for example "Remapping buttons B to Z")
- replace the part with the comment in a text editor *
- create the gct (within the loader or with a code manager)
- enable ocarina in your loader


* to edit the code :
this part contains the original button order :
00010002 00040008 # LLLLRRRR DDDDUUUU
00100000 00000080 # ++++WWWW NNNNXXXX
01000200 04000800 # 22221111 BBBBAAAA
10002000 40008000 # ----ZZZZ CCCCHOME

like said in the link above, if you want to replace "HOME" (the last 2 bytes : 8000) by simultaneous A + B button, replace 8000 by 0C00
You can find a button conditional here :
http://geckocodes.org/index.php?arsenal=2
Select the button you want, and look at the "Result (wii)" code.

WWWW = Wiimote shake
NNNN = Nunchuk shake


edit :
swapped B to Z, and Z to B :
00010002 00040008 # LLLLRRRR DDDDUUUU
00100000 00000080 # ++++WWWW NNNNXXXX
01000200 20000800 # 22221111 ZZZZAAAA
10000400 40008000 # ----BBBB CCCCHOME
 

Kyrs

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So am I right in thinking the whole code needs to be placed in the .txt file, or just the button-labeled section?

Edit: It's working: the whole code with the button codes I want (B to Z) switched :D

Code:
F6000001 80048100
2809FFFF 40820008
D200000C 0000001B
9421FFB0 BDC10008
3D808000 48000025
00010002 00040008
00100000 00000080
01000200 04000800
10002000 40008000
39C00010 39E00001
3A000000 3A200000
7E4802A6 A27F0018
2C133FDA 41800008
51E72EB4 A27F0074
2C133FDA 41800008
51E73672 7CF37839
4182000C 7E728A2E
7E109B78 3A310002
55EF083C 35CEFFFF
40A2FFE4 828C1838
72930060 7E109B78
72130020 4182000C
3E6042C8 927F0010
72130040 4182000C
3E6042C8 927F0070
70F30060 7E109B78
90EC1830 920C1834
7E878378 B9C10008
38210050 70E09FFF
60000000 00000000
E0000000 80008000
 
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User17

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dude, can you do the same, but:

A -> B
B -> Z
Z -> C
C -> A

I'm trying but the C button don't change, so i end losing the Z

The game that I want to play is Resident Evil 4 (P). everything works just fine, but the C button still on it's place, while the Z (or the "run" button) go to the nothing, no one button end with the function to "run".
 
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User17

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dude, can you do the same, but:

A -> B
B -> Z
Z -> C
C -> A

I'm trying but the C button don't change, so i end losing the Z

The game that I want to play is Resident Evil 4 (P). everything works just fine, but the C button still on it's place, while the Z (or the "run" button) go to the nothing, no one button end with the function to "run".

that's my code (and the all the other lines mentioned in the coment above):

00010002 00040008
00100000 00000080
01000200 08004000
10000400 20008000
 
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