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This version is going to be the foundation for this development. It enables the full Breeze overlay, making it possible to build a standalone ASM interactive debugger that runs entirely on the Switch.
You will be able to break and trace game execution, place watches on memory and see them directly on screen, and use all the other useful features that are only partially possible with the more limited overlay mode, which is restricted by sysmodule memory.
I would like to call on people who want to help with this development to reply to this thread.
First, please help test whether Switch-U is stable enough for your daily use. The Switch-U kernel is currently the only way to run the full-memory Breeze overlay.
My goal is for people to be able to use Switch-U as their everyday home screen without needing to leave it. The current release only provides the functionality of the normal Breeze in overlay form, so please help test it and make sure there are no show-stopping issues.
I will continue updating Switch-U to remove obstacles to using it as a daily home screen while I develop this interactive debugger on Switch.
Please reply if you want to help.
Last edited by TomSwitch,






