brawl or melee?

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melee didnt have tripping. 'nuff said.

but in a more serious note, i agree with what was said before. Brawl WAS more fun, but after playing Brawl & Brawl+ for years and going back to melee, the rush of the speed and lack of tripping as well as the un-"realistic" (if you can even call it that) movements and animations feels nice. . . good. . . pretty fucking great. so with that i say melee. because if i can play brawl as a skilled smash bros veteran and have my little cousin beat me because i float everywhere, theres a problem
 
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Me and friends played melee a hell of a lot more than Brawl, but I didn't find brawl to be a bad game in the least.
My only complaint was no Dr.Mario. who happened to be my main (and since they fucked Mario royally in Brawl, no dice there either).

They both played differently enough that diehard melee fans couldn't cope with it and thus started crying about it being worse instead of just getting used to it.
I can only understand Mario fans being outraged since he really did drop to a pichu tier in Brawl.

Simply because I played it more and am better at it, i'll say Melee is my favorite.
 
It's really hard to say which one I enjoy more. Brawl has a lot of features, like the The Subspace Emissary, a wider range of characters, and several other features I loved. But it also felt a bit rushed to me, it seemed like it was missing something. The game would have been perfect if it had downloadable content to make up for the missing characters.
Melee, just so much replay value in that game. It had a lot of clone characters in it, but it was still overall really fun. Compared to Brawl, it didn't feel as rushed and honestly seemed like they put a lot more time into making the game. But I do tend to play Melee a lot more alone than with friends, which isn't a bad thing nor a good thing, it's just a fact.

Overall honestly I would have to say I enjoy Melee more than Brawl. Brawl may have some features and characters I like, but the rest of the game is really only fun playing multiplayer.
 
Neither. I'm simply not a fighting game fan, Smash Bros being no exception. I tried to like it, but it's all the same button mashing mess (anyone who complains about me using the term button mashing clearly needs to get out more ;)). Sometimes I win, sometimes I lose. It's all luck.

It's actually a lot more than simple button mashing. Figuring out which attack is stronger than the opponents so you can over power them, pressing shield + dodge and being able to dodge their attacks while trying to land yours, it's a really fast game where simple button mashing will get you destroyed.

Anyways, Melee wins. It's a much faster game and it's more fun. The roster list was perfect while there were simply too many in Brawl. The levels were a lot better too.
 
You, sir, fell right into my trap! Bwhahahahaha! And so on.

While it may not be the case, I really don't feel like these kinds of games have any kind of strategy beyond "use the heavy attack when your opponents health is low". How do you get to this move? Some stupid combination of buttons... Unless you're me and you mapped the kicks to Wiimote flailing! In which case you're golden. Yet even knowing what to do and how to do it means nothing. As I've said before, it all comes down to luck. Brawl is probably the worst when it comes to this too, especially when it comes to the camera screwing you up. Nothing spells disaster when you can't even tell who you are on a screen where too much is going on.

I will say button mashing was an exaggeration. Though really, when you've mapped the moves to swings, are you going to do much more then flail your arms about when you're next to your opponent? Are you just going to repeat moves over and over again regardless how they're mapped?
 
Melee has a crazy meta game for competetive play and is by far more balanced than brawl.
Brawl has terrible balancing isssues and is verydumbed down thanks to stuff like tripping and the slower gameplay, just like Mario Kart Wii it was the weakest entry in the series.
But seeing how Nintendo are trying to get the core audience back and how Sakurai made KI:U the complex and balanced brawler it is, I'm expecting the best out of the next entry in the series. I really hope they take their time with this.


You, sir, fell right into my trap! Bwhahahahaha! And so on.

While it may not be the case, I really don't feel like these kinds of games have any kind of strategy beyond "use the heavy attack when your opponents health is low". How do you get to this move? Some stupid combination of buttons... Unless you're me and you mapped the kicks to Wiimote flailing! In which case you're golden. Yet even knowing what to do and how to do it means nothing. As I've said before, it all comes down to luck. Brawl is probably the worst when it comes to this too, especially when it comes to the camera screwing you up. Nothing spells disaster when you can't even tell who you are on a screen where too much is going on.

I will say button mashing was an exaggeration. Though really, when you've mapped the moves to swings, are you going to do much more then flail your arms about when you're next to your opponent? Are you just going to repeat moves over and over again regardless how they're mapped?

Please look up some combo vids and pro players for melee, there is so much strategy to how it's played, even more so when items are turned off.
 
Melee

Pros:

Fast paced combat
Less character clones
Balanced character tiers
Balanced move sets (no air dodging over and over, etc.)
No pratfailing
More competitive

Cons

No user mods (like Brawl)
(Melee is better than brawl in almost every single way)

I won't even touch Brawl. The online sucks, the characters have more clones than the R4 does, and the fast paced combat was completely forgotten. Besides the fact that many of the characters are broken and completely take all the fun out of the game. :( Yes, I'm a Brawl hater.)
 
Do you play Smash? If you didn't know of its existence already, you should check out this forum, Sweden (and Norway, Denmark, Finland and many other farther away European countries) actually has a very active smash community with players of all skill levels, including complete beginners and the very best player in the world. Focus is on Melee only since Brawl died out in Sweden around the time of the game's European release in 2008 as everyone found the competitive gameplay to be vastly inferior.

As for me, even though I love Melee, my favorite game in the series is SSB64. That game is broken as fuck when you get past intermediate level of play with a lot of crazy 0->death combos that you cannot get out of, but this is what I personally love so much about it.
 
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Do you play Smash? If you didn't know of its existence already, you should check out this forum, Sweden (and Norway, Denmark, Finland and many other farther away European countries) actually has a very active smash community with players of all skill levels, including complete beginners and the very best player in the world. Focus is on Melee only since Brawl died out in Sweden around the time of the game's European release in 2008 as everyone found the competitive gameplay to be vastly inferior.

As for me, even though I love Melee, my favorite game in the series is SSB64. That game is broken as fuck when you get past intermediate level of play with a lot of crazy 0->death combos that you cannot get out of, but this is what I personally love so much about it.
I've been trying to get in to it but I'm occupied with learning some F-Zero GX at the moment, I will definitly check out the Swedish smash community.
 
You, sir, fell right into my trap! Bwhahahahaha! And so on.

While it may not be the case, I really don't feel like these kinds of games have any kind of strategy beyond "use the heavy attack when your opponents health is low". How do you get to this move? Some stupid combination of buttons... Unless you're me and you mapped the kicks to Wiimote flailing! In which case you're golden. Yet even knowing what to do and how to do it means nothing. As I've said before, it all comes down to luck. Brawl is probably the worst when it comes to this too, especially when it comes to the camera screwing you up. Nothing spells disaster when you can't even tell who you are on a screen where too much is going on.

I will say button mashing was an exaggeration. Though really, when you've mapped the moves to swings, are you going to do much more then flail your arms about when you're next to your opponent? Are you just going to repeat moves over and over again regardless how they're mapped?

I think you've just proven to everybody here, that you haven't played Super Smash Bros. before.
 
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I'm more Brawl, because, well, I find it more fun. People who aren't uber-skilled can actually fight, and that's what I like more in a game, is being able to compete with more people and not shffl-shffl-whatever else here (I never got too advanced in the techniques for Melee, since my Peach was good enough without all that stuff) and they can't do anything about it because they can't tell what's going on.

And, if anything else, Zelda is just that much better in Brawl than Melee. No, I do not personally believe she's pit-bottom tier at all. I think they vastly misjudge her because no one represents her.
 
I think you've just proven to everybody here, that you haven't played Super Smash Bros. before.

Jumping to conclusions, eh? I just think a lot of people are in denial for some reason. What I think people SHOULD do is not give a *flip* about what I think and just enjoy what they want! Who cares what I think about something you enjoy? Is me not enjoying it going to somehow render your enjoyment of the game null?

My advice to you (and everyone else really). If you like it, then good for you! Don't worry about one guy not enjoying it! It's just going to make everyone angry.

On a side note, I did own it. I bought it on launch day. I played for nearly a year off and on, trying to get into it. I didn't like it. I sold it. Get over it.
 
Melee is awesome, especially if you compete at a high level, but I gotta hand it to Brawl for its moddability. Brawl Minus, anyone?
I enjoy it for texture, character, and stage hacking, but most of all I enjoy it for the music hacking. I have yet to try Brawl Minus, though, but I do have Brawl+ on a separate SD card, which I've played a little of.
 
I prefer the gameplay of Brawl, seemed more varied and fun also the single player adventure mode is better thought out and is something that's good to play.

Edit: Wait no got them confuse.
Main fighting: Melee
Adventure: Brawl.

I never got into the N64 game even when it first came out, it seemed pretty mediocre but I'm happy this series has continued and I hope the Wii U/3DS side by side development doesn't screw it up.
 
I'm not some hipster who thinks that only the older games are better or some idiot who thinks Super Smash Bros. is a highly competitive and balanced fighting game.
So just because something is older means that you can't like it more than newer games in the series? That's news to me.
 
I'm not some hipster who thinks that only the older games are better or some idiot who thinks Super Smash Bros. is a highly competitive and balanced fighting game.
So just because something is older means that you can't like it more than newer games in the series? That's news to me.

I'm saying there's people who like older games purely because they're older even when newer ones are far superior.
 
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