BootAnim9 not working?

Discussion in '3DS - Flashcards & Custom Firmwares' started by ArviDroid, Oct 19, 2016.

  1. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    Hi.
    I´m trying to use BootAnim9 but I just can´t make the animation appear! I download the files, rename my "arm9loaderhax" to "arm9payload" and place it in the anim folder, place the downloaded payload at the root and acquire my boot animation named "anim" and put it in the anim folder and I create a folder within anim titled "0" where I put my animation. Could someone tell me what I´m doing wrong? I have an O3DS with Luma, fw.11.1. Help would be much appreciated.
     


  2. JCCG1989

    JCCG1989 GBAtemp Fan

    Member
    434
    188
    Jul 16, 2016
    Mexico
    Is your arm9loaderhax installed with the SD-less version
     
  3. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    I used Plailects guide. So no?
     
  4. JCCG1989

    JCCG1989 GBAtemp Fan

    Member
    434
    188
    Jul 16, 2016
    Mexico
    Does your "Nintendo 3DS ReiNAND" banner shows at the start of the boot?
     
  5. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    I don´t have ReiNAND :)
    EDIT: No, even if I wouldn´t need to have it.
     
  6. Aletron9000

    Aletron9000 3DS Master

    Member
    1,583
    428
    May 10, 2016
    United States
    3DS ARM9 CPU
    Do you have screen-init a9lh installed?
     
  7. JCCG1989

    JCCG1989 GBAtemp Fan

    Member
    434
    188
    Jul 16, 2016
    Mexico
    Dude, don't play the smartass to people trying to help you, if you used Plailect's guide then you have arm9lh and Luma and "Nintendo 3DS ReiNAND" banner is the common used by Luma.

    If that banner does NOT show up it means you have a NO screeen-init arm9lh and thats the origin of your problem.
     
  8. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    I´m sorry, I didn´t mean anything bad by it. I´m a Noob so I thought that I didn´t have ReiNAND. I followed the guide which would mean that I have no screen-init, right? Once again, I´m sorry, I didn´t try to be a smartass. I think it was just a missunderstanding!
     
    Last edited by ArviDroid, Oct 19, 2016
  9. JCCG1989

    JCCG1989 GBAtemp Fan

    Member
    434
    188
    Jul 16, 2016
    Mexico
    OK dude, feel free to ask... So... does the banner shows?
     
  10. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    Well, no. As far as I could see the screen was just black.
     
  11. hyprskllz

    hyprskllz Gashatto!!

    Member
    542
    174
    Apr 19, 2016
    Indonesia
    Auldrant
    Have you tried renaming arm9loaderhax.bin to arm9loaderhax_si.bin?
     
    ArviDroid likes this.
  12. ih8ih8sn0w

    ih8ih8sn0w Koreaboo

    Member
    1,656
    720
    Aug 22, 2015
    United States
    Hell
    When did you follow the guide? And are you sure you installed screeninit a9lh?
     
  13. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    I followed the guide in september. I'm 99% sure I used NO screeninit.

    — Posts automatically merged - Please don't double post! —

    I haven't tried that.
     
  14. hyprskllz

    hyprskllz Gashatto!!

    Member
    542
    174
    Apr 19, 2016
    Indonesia
    Auldrant
    You should try it to see if renaming works. If it's not working, then you have noscreeninit for sure.
    After that, you can try updating a9lh with the merged build.
     
  15. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    Okay, perhaps I'll try that! Thanks. Why would you want me to update A9LH though?
     
  16. el_gonz87

    el_gonz87 GBAtemp Advanced Maniac

    Member
    1,559
    929
    Aug 24, 2016
    United States
    Because no screen init and screen init A9LH got merged in October, the latest 2 releases are just 1 bin where screen init is controlled by filename "_si" suffix.

    You will have to update to get it to work since your version is no screen init exclusively (i think June version had them as two separate forks). Follow the instructions on plailect section updating A9LH.
     
    Last edited by el_gonz87, Oct 20, 2016
  17. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    Okay nice! Thanks! One more question: will you be able to use A9LH without a SD card?
     
  18. el_gonz87

    el_gonz87 GBAtemp Advanced Maniac

    Member
    1,559
    929
    Aug 24, 2016
    United States
    Yes latest version has the code to boot from CTRNAND partition, but you will have to inject Luma arm9loaderhax.bin into the root of CTRNAND using GodMode9 or FBI.
     
    ArviDroid likes this.
  19. ArviDroid
    OP

    ArviDroid Infamous temper

    Member
    244
    13
    Mar 26, 2016
    One last question (hopefully). Are there any risks of bricking while updating A9LH?
     
  20. Aletron9000

    Aletron9000 3DS Master

    Member
    1,583
    428
    May 10, 2016
    United States
    3DS ARM9 CPU
    yes, such as corrupt payloads