Best DS homebrew coding library?

Discussion in 'NDS - Emulation and Homebrew' started by W007, Dec 16, 2009.

  1. W007
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    W007 Member

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    Hi, I was just wondering (since I happen to know some C++), what is the best library for DS homebrew programming?

    EDIT: nvm, just found the questions thread. I'll ask there.

    EDIT 2: Alright, since no one seems to read the "discussion thread," I'll try in this thread again. So... what is the best library for DS homebrew programming?
     
  2. picketf

    picketf Member

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    Fiji
    http://www.devkitpro.org/

    There you will find everything you need to code 4 the DS

    You'll find devkitARM 27, along with the latest libraries dswifi, libfat and libnds

    There is also a game maker and some libs that will ease windowing (there's one that will make your dialog boxes look like amiga).

    Good luck and come back here sharing your app/game when you're done!
     
  3. cod4r

    cod4r Member

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    If you're looking for something easier, you can use PAlib. It's based of the devkitpro toolchain with a bunch of functions already made for you, and of course it works with C and C++.

    http://palib-dev.com/

    However, if you find PAlib too hard, *shock*, you're doomed, unless you resort to DSGM. :/
     
  4. WioWao

    WioWao GBAtemp Regular

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  5. W007
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    W007 Member

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    Alright, thanks for the tips, everyone.

    EDIT: With the PAlib, I'm confused as to how I'm supposed to compile it (I ran the build.bat, but there were some errors.)

    EDIT 2: Alright, I looked on the PAlib forum, and it said something about downgrading the devkitPro. Oh, and of course I'll be posting whatever I make here.
     
  6. cod4r

    cod4r Member

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