ROM Hack Bcwav sound files?

Mr.ButtButt

The Cancer Of Gbatemp <3
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so im probably one or two steps away from injecting custom cries into ORAS. i just have to convert to bcwav :/
i've looked all over, but it seems that not a lot of people have experimented with them before..
 
https://github.com/jackoalan/audacity

The newest thing on the release page has it, or first one least look for the one that says "supports bcwav" Though they don't be very assembled right so put the files in the Usagi theme editors Cwav manager and export them. You now have perfect cwavs without being illegal and getting the SDK
 
https://github.com/jackoalan/audacity

The newest thing on the release page has it, or first one least look for the one that says "supports bcwav" Though they don't be very assembled right so put the files in the Usagi theme editors Cwav manager and export them. You now have perfect cwavs without being illegal and getting the SDK
not too bothered by the legality, if it isnt legal i dont plan to post files here. im eating breakfast right now, give me like 3 minutes and e'll discuss this "Audacity" more

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https://github.com/jackoalan/audacity

The newest thing on the release page has it, or first one least look for the one that says "supports bcwav" Though they don't be very assembled right so put the files in the Usagi theme editors Cwav manager and export them. You now have perfect cwavs without being illegal and getting the SDK
back
 
not too bothered by the legality, if it isnt legal i dont plan to post files here. im eating breakfast right now, give me like 3 minutes and e'll discuss this "Audacity" more

--------------------- MERGED ---------------------------


back
Alright then
 
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Alright then
so i've been screwing around with this for a while now
i did everything exactly right
however, when i laod the game up in HANS to test it, it results in a black screen. im assuming that it doesnt work when that happens.
have you successfully injected a pokemon cry before, or?
 

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