Thank you so much for this incredible work!
At what speed would Soul Calibur II and Sega Rally Championship run?"
At what speed would Soul Calibur II and Sega Rally Championship run?"
I don't believe Vulkan is available through Switch Mesa, but even if it was it would perform worse than the current backend does since it (Deko3D) is custom built exactly for the Switch and it's GPU. OpenGL also isn't supported for the same reason as it's not worth my time to get worse performance out of the renderer.Will Vulkan be integrated? Is it possible?
Based on how other games run, not well, but give me a bit and I can run them and see what happens.Thank you so much for this incredible work!
At what speed would Soul Calibur II and Sega Rally Championship run?"
Interesting. I've never had it not detect either of my BIOS' before. As long as it's in /switch/armsx2/bios it should work. Or I believe you can point it to a custom location too if you want to try that. (I also think I left a debug flag in the ini that allows for setting a BIOS file in there that is force used, but I may have taken that out?) It'd be a BIOS= line somewhere in there.Cool project!
I tried it but for some reason I can't make it read any BIOS, it doesn't detect them in the bios folder (I tried many). I'd love to try Pro Evolution Soccer 6![]()
Beatmania IIDX 7th test
What's wrong with it exactly? Those messages are normal since fastmem doesn't work on Switch and never will and the renderer should always be hardware. The game appears to still be loading though?A simple game doesn’t wok
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The game load and run very slowly. Ppsspp work ok ,dusklight okWhat's wrong with it exactly? Those messages are normal since fastmem doesn't work on Switch and never will and the renderer should always be hardware. The game appears to still be loading though?
Yeah, performance is really not great on this despite my best efforts. The Switch already has to do extra hacks to get JIT to work, alongside not having some optimisations that upstream has due to Horizon lacking features. I'm both impressed and annoyed with how it runs currently.Thanks again for your work on this. I gave "Let’s Make a Soccer Team!" a try (no overclock). I expected it to run more or less fine since it’s listed as perfectly emulated on PCSX2, and I thought the 2D parts might be light enough for the Nintendo Switch. The menus run great as long as there’s no 3D being rendered (like the secretary), but once I get into the simulated matches (even with the 2D field, which I assumed would be lightweight) it drops to around 4 FPS and becomes pretty much unplayable, I guess single core performance of the CPU is not good enough (at least without overclock) for simulating the matches.
Really fun to play with this, thank you so much again