Hacking .App Files

Mrkinator

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I'm starting up on RB2 DLC Custom Songs. So I used Fs_Browser to get the .app files. Once I'm done editing the files, I would just repack the .app files. Now, if I got this from a Wad, I would just repack the wad with these files. But since I didn't, how am I suppose to inject them back into the wii?
 

ether2802

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you need a wadpacker.exe, there are 3 you can find here at GBATemp:

Blaze
Segher
Kike

for all of them you need:
title.tmd that is in the same folder as all the .app files
.app files, all the
.tik file, the
 

tueidj

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None of the existing wad packers will work with DLC. I don't think DLC can be packed into wads properly (unless you have every DLC file, in which case you'd end up with a useless >1GB wad).
 

Mrkinator

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Really? Perfect, thanks ether!

Edit: You sure tueidj? I'll try it anyways, but if It doesn't work, I guess customs are a no go
cry.gif
 

tueidj

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I'm pretty sure, with DLC titles there are "optional" files (whether they are present depends on if they've been downloaded). They're type 0x4001 in the TMD. Wad packers always try and pack all the type 0x4001 files and fail when they can't find any. The only way it would probably work is if you hacked the TMD file.
 

ether2802

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I kind of remember had succes packing the GHWT DLC into a .wad file, but I delete it, so I really not sure if I succed or not, and since I formating my Wii (stupidly) now I don't have any file to pack
mad.gif
but tueidj is right about the 0x4001, the installed channels get packed in 0x8001, so the people in charge of creating the wadpackers may have the solutions to this...!!
biggrin.gif
 

Mrkinator

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So I need to get into contact w/ one of the wad packer authors and see if they could release an altered version for DLC?

Edit: Wait a minute...I remember seeing somewhere that MegaMan DLC was released in WAD form. I wonder how they did it
wacko.gif
 
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