Just tried the omega update with r4i gold deluxe, as expected it cannot find a gateway card so it cannot boot into gateway mode.
I'm curious if the r4i team can crack this new update
I'm curious if the r4i team can crack this new update
Just tried the omega update with r4i gold deluxe, as expected it cannot find a gateway card so it cannot boot into gateway mode.
I'm curious if the r4i team can crack this new update
They said 100% Game Compatibility and eshop game not working
I'm having an issue where half of the games I have on my micro sd are showing up as blank icons that dont load anything
Is anyone else having the same issue? All untouched roms which worked before on earlier version of gateway
Ones that appear work perfectly fine
It's online, it's leaked in an italian forum !!!
....the link is avaible, just google it : GatewayOmegaBETA.zip, you'll find it
I found the link to beta quite easily. I'm about to install it soon. I can't wait to try it out. While it's installing I'm gonna put my games on the micro sd card. Is it a better idea I format it first? Going to anyway. ^^
i don't think that is true, i read in this thread, i'm pretty sure, that it will still read the game written using the software to the sd card, like the old versions of gateway.You have to format. The new omega can no longer read 3DS games installed that was readable by Gateway on the older versions seeing that was doing differently. I recommend exfat as format though as suggested by Gateway.
i don't think that is true, i read in this thread, i'm pretty sure, that it will still read the game written using the software to the sd card, like the old versions of gateway.
Since you already use 1.2 I will jump the more mundane steps.any 1 link me up to a step by step to set it up i only got 1.2 on mine at mo and dont want to mess anything up maybe some should make a video how to install omega and how to set micro sd for games
Then I'm sure you could explain why Omega couldn't find any games that previously I was able to play before the Omega update. .
Since you already use 1.2 I will jump the more mundane steps.
1 - Replace launcher.dat of your 3DS SD card with the new one.
2 - When you try to run gateway mode with your red Gateway card it will ask to perform the update on it, accept it, it is a fast process.
Then your red gateway card is ready to go.
3 - Deep breaths and don't freak out when you see the message that there's no card inserted, you now have to press Select and choose the game first (L goes to 1st item on list, R to last, B exit the multirom menu, A accept the selected game), then it will load the ROM and show the proper title screen animation.
4a - As to use ROMs, you can continue to use the old image writing method used until 2.0b2, when you try to use multirom menu to choose it, it will say "RAW game", just press A and wait to the title animation to load. So you are mostly likely ready to do a test run at this point.
4b- Now to use the drag & drop method, you need to format your microSD card to FAT32 or exFAT. With exFAT you only need to drag and drop the ROMs into it and insert them at you gateway.
5 - If you are using FAT32, ROMs bigger than 4gb requires that you split them, but the package provided by gateway or the leaked one provides the tools to PC and MAC. On PC just open the utility, browse the run, click the button, copy all .3dX (X being a number) to the same microSD card.
NOTE: CARD 2/NAND saves games (Animal Crossing, Pokémon X/Y) requires untrimmed ROMs.
eShop titles dumps doesn't work at the moment.
You don't need to press home to save the progress on games, it will save the file on you 3DS SD card when the game try to save.
Emunand preparation is the same as older versions (and have almost if not the same high risk case scenarios where you can update the actual system menu instead of emunand, so exercise caution)
You didn't press select.
save_offset=0x77280000
#for pokemon Y USA, no guarantees for any other version
#use at your own risk, make backups
enter=input("Please enter:\n\n 1 to backup save (EK2A.3DS -> EK2A.SAV)\n 2 to write save to game (EK2A.SAV -> EK2A.3DS)\n>>>")
f=open("EK2A.3DS","r+b")
if enter==1:
c=open("EK2A.SAV","wb")
f.seek(save_offset)
save=f.read(0x100000)
c.write(save)
elif enter==2:
c=open("EK2A.SAV","rb")
save=c.read()
f.seek(save_offset)
f.write(save)
else:
print("Invalid Input")
f.close()
exit(1)
f.close()
c.close()
print("Done.")
raw_input("Hit enter to close.")
You should be glad it didn't brick your console.