Yes I know, the RAM dump includes a lot of things. You can edit species, friendship, house, etc. But I don't have time to investigate into that. If you find the villager structure, please tell me and I'll add it to the editor.You can find villagers by searching their catchphrase in a hex editor, it's standard ASCII, but with every other byte as 00.
I'll be looking into changing them...
BTW, thanks to Fox-kon, next version will allow you to edit Tortimer island!
I believe the first villager data is at 0x2A0D0 or around there. It includes stuff like room contents, catchphrase, and current shirt. I copied this data to the second villager, although it remained the same villager, it was wearing the other one's shirt, had their catchphrase, and a duplicate house layout (items etc). I believe I only copied the first 175 bytes starting at the address i posted. I'll look more for species
That'd take forever to make, but I'm definitely happy to contribute.Would anyone happen to have a hex list of the villagers?
Hopefully, they are in the same order as their pictures items.I'll peek into the filesystem of the cart, maybe I'll get lucky and find a list
http://usuaris.tinet.cat/mark/acnl_editor/acnl_items.xml <-- look for "Pic of Cyrano", that's the first onehuh, I'm guessing we have a list of that? Why didn't I think of that
I feel like all you need to edit your island is a way to put items into the basket. If we can edit the pockets and drawers, the basket should come easy. Someone should hit up the island, throw a bug inside the basket, and then RAM dump and look it up to pinpoint where the basket is stored in memory.
yes!
http://usuaris.tinet.cat/mark/acnl_editor/acnl_items.xml <-- look for "Pic of Cyrano", that's the first one
I feel like all you need to edit your island is a way to put items into the basket. If we can edit the pockets and drawers, the basket should come easy. Someone should hit up the island, throw a bug inside the basket, and then RAM dump and look it up to pinpoint where the basket is stored in memory.