Hacking AKAIO v1.4 & Ultimate Mortal Kombat

robochrono09

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I'm using AKAIO v1.4 and im trying to get mortal kombat to run on it when i try to load it it only goes to a black screen anyone know what it could be?
 
You probably got a bad dump. I tested it (USA release) with my Acekard 2.1 AKAIO 1.4, and it worked, without even having to press on X or A.
 
actually i bet its a patching issue. try turning off some of the patches to see which ones allow the rom to load. also make sure you have loaders in the "loaders" folder.


i felt bad leaving this one without testing. the game works fine for me. here are my specs:

ak2.1 black pcb
transcend 8gb class6 formatted with the panasonic sd formatter
akaio 1.4.1v6 with all patches turned on

rom #1658 with crc of AFF5CD37

all dma modes tested, including the dma-quicksave mode which is now default.

i played, soft-resetted, played again -- more than a few times testing each mode with no problems


-another world
 
I'm using a acekard 2 not acekard 2.1 and I got the game working by holding A while the game loads thank you! Didn't know about the wiki

You guys are awesome.
 
snap2l.jpg


Yeah, that Wiki link is hard to miss being close to the top of the page.
Glad it worked, but seriously...
 
robochrono09 said:
I'm using a acekard 2 not acekard 2.1 and I got the game working by holding A while the game loads thank you! Didn't know about the wiki

You guys are awesome.

the difference being the solder problem is remedied and the new controller chip is faster/cheaper to produce. if a game fails to load it comes down to the firmware. if you got anything out of my post you learned that up-and-coming beta of akaio had no issues. so the next release should fix your problem automatically! =)

-another world
 

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