Hacking ROM Hack Translation Ace Attorney Trilogy PC - Import Sprite

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PolyZen

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Hello everyone :) I started with a friend of mine, an Italian translation project of the first chapter of the Ace Attorney Trilogy PC saga but I have a problem. After solving the decrypting issue, I noticed that inside the Unity3d files there are two textures (a sprite) that unfortunately I can't replace and so in game the texture overlaps making the visualization horrendous. I think I went through the whole gbtemp (also because I have to find a way to import the translation from the ds game and I still can't) and the whole internet, tried dozens of programs but nothing that solves my problem. Has this ever happened to anyone or can help me?

Thank you
*Poly
 

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Can you elaborate more? I don't understand what you mean about having "two textures" that you can't replace.

Maybe showing more about your current progress will help others understand the problem...

How are you replacing the unity texture currently?
 

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