Gaming A Basic Guide on How to Create AR codes

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elixirdream said:
the max movement and jump for luminous arc2 is not a difficult code to make! However, i am not going to touch this game anymore; i simply hate the talking part!

by the way what is FD? i know hp mp and dp
smile.gif
all elements? don't the all lapis code do the job?


as for pokemon.. i have no idea what are you talking about.. don't bother to explain to me either ! A noob i am ...

The FD is flashdrive. It's a reallllllllly strong attack that you can use with your dp points. The all elements codes aren't covered by the lapis code because you can't gain THOSE elements through the lapis codes. It's a shame you're noet going to touch that game anymore :/. I'm kidna into it at the moment lol. I love the talking part: The story is so interesting, and if you don't like it, there's a skip button lol.

And lol, to pokemon. xD
 
As elixirdream said, too much talking... And i tryed to get the code wrong, i think... Is it somewhat the same as the "All Units Able To Move Multiple Times" code, for Fire Emblem: Shadow Dragon? Mabey a always players turn code...

Edit: Didn't see elixirdream's post. Thanks for the information, altough i don't know what to do with that... I'll figure it out!
Edit 2: Wait... Won't it just be like poking with each number, going up with one in hex?
 
Berthenk,
i know i am a big spoiler~! i am just trying to help and making sure you get the right address
tongue.gif

anyhow getting the address is easy..
the tougher part is you must write a loop code...
refer to the Narin post on the first page for the AR code type
smile.gif


Hint
refer to the .dat, the very very easy way
 
Im sorry Dr. Stiles I wont be able to make these codes.. I dont have enough time to.. Hopefully someone will for you..
smile.gif


I will make some other codes soon though..
tongue.gif
 
Curley,
hahaha maybe berthenk our friend could .. since he is middle of poking
tongue.gif

hope he won't give up because of the talking part
smile.gif


enjoy life curley since the major games will be releasing soon
smile.gif
 
Still don't know for sure if i need to poke with it, but whatever
laugh.gif
I'll see what i can get, but not now, because i need to do something for school... Anyway, i'll try the .dat, elixirdream!

Edit: Just found out i can set the mhz or something (speed?) to 200%, meaning 2X faster gameplay, + the auto-talk option.
 
the address i gave you is a good hint! telling you more is giving you answer.. unless you don't mind
LOL
yes, you can use no%gba x2 x1.5 and whatever settings to speed up the game
hahahaha
polle123 taught me this
smile.gif


well.. coding is fun but studies, friends and family should always come first
 
ah my lousy internet connection is working again, now, wath did I miss?

btw: as elix said, use the 10% megahertz disaster (or something like that) function to speed up any game incredibly
 
Berthenk said:
Dr.Stiles said:
I've got an idea for a code. It may be pretty simple, and I'm a bit suprised we don't have it yet: Max Movement and Jump for Luminous Arc 2: Will (U) I was wondering why we didn't have that.
I'll try it, but i first need to get myself a copy of the game... Anyway, do you think it'll require a pointer? Not that it matters, just want to know
smile.gif

Don't think it'll be too hard...


Thanks!

elixirdream said:
well someone offered to do it for you
smile.gif


nope.. i basically won't backtrack on games and i rather spend my time on much difficult games
smile.gif



Lol.

QUOTE(Berthenk @ Jan 18 2009, 07:45 PM)
As elixirdream said, too much talking... And i tryed to get the code wrong, i think... Is it somewhat the same as the "All Units Able To Move Multiple Times" code, for Fire Emblem: Shadow Dragon? Mabey a always players turn code...

Edit: Didn't see elixirdream's post. Thanks for the information, altough i don't know what to do with that... I'll figure it out!
Edit 2: Wait... Won't it just be like poking with each number, going up with one in hex?

Lol, thanks and good luck, though It's kinda like a final fantasy tactics code which lets you move anywhere in one turn lol. An always player turn would be a bit boring :/, sorry to sound ungrateful. Thanks again and good luck!

QUOTE(Curley5959 @ Jan 18 2009, 09:04 PM)
Im sorry Dr. Stiles I wont be able to make these codes.. I dont have enough time to.. Hopefully someone will for you..
smile.gif


I will make some other codes soon though..
tongue.gif

Okay, good luck with them.
 
Curley5959 or elixirdream are there any tutorials on how to make Moon Jump codes? I would like to know how to make them.
 
elixirdream said:
Curley,
hahaha maybe berthenk our friend could .. since he is middle of poking tongue.gif
hope he won't give up because of the talking part smile.gif

enjoy life curley since the major games will be releasing soon smile.gif


Lol,

Curley5959 said:
And thus I shall begin making codes again.. tongue.gif

xD

Berthenk said:
Still don't know for sure if i need to poke with it, but whatever laugh.gif I'll see what i can get, but not now, because i need to do something for school... Anyway, i'll try the .dat, elixirdream!

Edit: Just found out i can set the mhz or something (speed?) to 200%, meaning 2X faster gameplay, + the auto-talk option.

Okay, good luck with your school work, and thanks for the time and effort!

QUOTE(elixirdream @ Jan 19 2009, 03:43 AM)
the address i gave you is a good hint! telling you more is giving you answer.. unless you don't mind
LOL
yes, you can use no%gba x2 x1.5 and whatever settings to speed up the game
hahahaha
polle123 taught me this smile.gif

well.. coding is fun but studies, friends and family should always come first

That's true, Studies friends and family should ALWAYS come first. Whenever I use my NO$GBA, not only does it not come up on emu cheat, When I open a game it ALWAYS said it can't find the save file and I have to turn the power on and off again :/ Can someone help me please?


And also, Sorry for the long postS, just thought It would be better than several posts. I couldn't quote that much :/





EDIT
OMG, I got Interrupted!!!
mad.gif
*Spits, fumes, stamps on the ground, spits out flames etc. you get the image*
 
thanks! could anyone test this Moon Jump I just made for Commando (U) ?


Moon Jump
94000130 FFFE0000
020B9280 FFFFC000
d2000000 00000000

fixed
 
dsrules,
i tested the code on emulator.. work as a charm...
if you don't mind i will post it on the thread
smile.gif

for narin to add it to the database


moo,
if point a ground = 0 ... point b highest point = 10 ... so just change the value for a higher jump
 
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