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Retro Texture Packs!

Retro Texture Packs!

[PS2] Dark Cloud 2 HD (SCUS-97213)

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FloofFluff

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Notice (June 2, 2024)...
- Reuploaded textures as PNG instead of DDS for the highest quality.


Dark Cloud 2 (Cover).png

Here's a (99.9%) complete texture pack for my favourite game of all time ╰(•̀ 3 •́)━☆゚.*・。゚

Notes...

- Some of the UI is upscaled, but some looked bad no matter what. I left those pixel'y.
- 85% was done with Real-ESRGAN-x4plus, something that ended up being.. iffy.
- I went back and redid a lot of locations with UltraMix-Balanced, but not all.
- Those impossibly tiny and dark treasure chests are now white/yellow (ง˙▿˙)ง
- Font looks great except during story bits (which I don't think upscaling can fix.)

:!: Recommended game settings (Right click game > Properties)...
- Graphics > Display > Crop: 1px 1px 1px 1px (Removes black line)



Download textures (PNG): https://www.mediafire.com/file/s1mbhcm4q30ngz1/SCUS-97213.7z/file
Download cheats (PNACH): https://www.mediafire.com/file/yma5l8zmpolammi/SCUS-97213_1DF41F33.pnach/file



60fps cheat (with issues)...
- Enemies recover from stun twice as quick.
- Projectiles move at double speed.
- A few Ridepod legs go too fast.
- Basically everything is a lot harder..
- Recommended to turn off for boss battles! (Requires reloading a save.)

Debug Menu cheat...
- Press R3 in different menus and areas of the game to bring up different menus.
- You can give yourself every item, change every stat, travel anywhere, etc.
- Disable, save and reload to turn off.
- To read everything about it: https://tcrf.net/Dark_Cloud_2/Debug_Menu

Other cheats...
- 100 Medals, 100k Gilda, Reveal Map, All Photo Ideas, HP and Defense, etc.

Models and programs used...
- Real-ESRGAN (x4plus, Universal-Fast-W2xEX), UltraMix-Balanced, UltraSharp, Real-SR
- Upscayl, waifu2x-extension-gui
- PCSX2 v1.7.5605

Other texture packs (◍ ´꒳` ◍)...
PS2: Ape Escape 2, Rayman 2, Sly Cooper*
GC: Rayman 3, Chamber of Secrets



DC2a.png
DC2b.png
DC2c.png
 
Thank you for the great work! :vul2:
I started upscaling the textures of this game too long ago, but there were too many "infinitely repeated" textures (like the object ones and some UI things) and I abandoned it.
 
Thank you for the great work! :vul2:
I started upscaling the textures of this game too long ago, but there were too many "infinitely repeated" textures (like the object ones and some UI things) and I abandoned it.

It was fun! But yeah, it was also definitely a bit of a pain. Thousands of bad textures were being dumped every minute! I think it was only when there was fire/water nearby, and both those are everywhere in the game.. I ended up using a combination of AutoHotkey and Everything to quickly delete all the junk every time I dumped textures in a new area ╮(︶▽︶)╭
 
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Awesome! Works great on PCSX2. Now I'm gonna go and try it on my Odin 2 Portal.
If you're using AetherSX2 or NetherSX2 for PS2 emu on your Portal, texture packs made with / for PCSX2 typically won't work* since the hashes from texture dumping don't come out the same.

*in my experience, I could be wrong tho
 
If you're using AetherSX2 or NetherSX2 for PS2 emu on your Portal, texture packs made with / for PCSX2 typically won't work* since the hashes from texture dumping don't come out the same.

*in my experience, I could be wrong tho

Tried the prologue and so far textures are working with no errors
 
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I came here to help others by letting anyone who was having problems with some textures on PCSX2 + Dark Cloud 2 not being replaced.

i wanted to say that the if you are using 2.x of PCSX2 some texture hashes wont match the texture pack. but using PCSX2 v1.7.5605 which was the same version the textures were dumped from fixes this.
 
The fact that you admit something you did was a mistake and own up to it speaks to your good character :grog: . In my experience not many people are like that. Thanks for your work.
 
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