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Need 60 fps cheat for Suikoden 1 and 2 HD
I would Love this as well.
Thank you very much
The game is speed up at 60FPS.

Need 60 fps cheat for Suikoden 1 and 2 HD
I would Love this as well.
Thank you very much
Weird, on PC and PS5 game urns at 60 fps without issues.The game is speed up at 60FPS.

I read everywhere that the game ran at 30fps on switch but 60fps everywhere else. Why would it be sped up?The game is speed up at 60FPS.

I read everywhere that the game ran at 30fps on switch but 60fps everywhere else. Why would it be sped up?
I read everywhere that the game ran at 30fps on switch but 60fps everywhere else. Why would it be sped up?
if you want to try it for 1.0.2Weird, on PC and PS5 game urns at 60 fps without issues.
Still, thank you
0800000 01DA3380 0000001 0000001
0800000 01DA3380 0000002 0000002
Yes I just compared the same place you showed in your pic with my dump and my dump is with update. Anyhow I am honestly lacking the knowledge to continue from there.I'm working on devising a 60fps patch for a new game similar to XC1/2/3 and I'm using masagrater's guides on github (https://github.com/masagrator/FPSLocker-Warehouse/tree/v3/Methodology/Xenoblade Chronicles 3) to get close. I've decrypted my file and found the values he mentions here, but I'm trying to turn it into a cheat file to test. Is there a good way to do this?
I THINK it should be something like
[60fps]
Code:0800000 01DA3380 0000001 0000001
[30fps]
Code:0800000 01DA3380 0000002 0000002
Doesn't seem to do anything but I swear I feel like I'm close.
buuut... This works on the base version without update![]()
Then update your game to newest version. It's 1.0.1is there a different 60 fps code for atelier yumia? the one listed has a build id of A947DDE7826A3562. it doesnt match mine.


Just added game patch for FPSLocker.FPSLocker isn't working here.
Thank you so much. Worked fine.Just added game patch for FPSLocker.
Is there maybe also a 60 fps patch for Gal Gun 2? And if there any patch, can I apply this patch also for the japanese version? The us and japan version are almost the same - but of course there is another ID. It is enough to change the ID folder that contains the cheat file? Because I guess nobody has the japanese version of this game.
I would really much appreciate any help.
Ok, vielen Dank für die Antwort. Ich haben einen "Full scan" und den Code hier hineinkopiert.Run this tool on Switch when game is in main menu and attach here generated folder. I can make FPSLocker patch from that.Code:[t.MaxFPS] 580F0000 044E6DA8 680F0000 00000000 00000000 [r.LensFlareQuality] 580F0000 04346690 680F0000 00000000 00000000 [r.BloomQuality] 580F0000 043466A8 680F0000 00000001 00000001 [r.SceneColorFringeQuality] 580F0000 043466C0 680F0000 00000000 00000000 [r.AmbientOcclusionRadiusScale] 580F0000 043466D8 680F0000 3F800000 3F800000 [r.ShadowQuality] 580F0000 04346708 680F0000 00000003 00000003 [r.MotionBlurQuality] 580F0000 04346720 680F0000 00000000 00000000 [r.PostProcessAAQuality] 580F0000 04346738 680F0000 00000003 00000003 [r.DepthOfFieldQuality] 580F0000 043467B0 680F0000 00000000 00000000 [r.ScreenPercentage] 580F0000 043467C8 680F0000 42840000 42840000 [r.MSAA.CompositingSampleCount] 580F0000 043468B8 680F0000 00000004 00000004 [r.MobileMSAA] 580F0000 04BBF440 680F0000 00000001 00000001 [r.MaxAnisotropy] 580F0000 043469C0 680F0000 00000008 00000008 [r.ViewDistanceScale] 580F0000 04346AB0 680F0000 3F19999A 3F19999A [r.EyeAdaptationQuality] 580F0000 04346AE0 680F0000 00000000 00000000 [r.Shadow.DistanceScale] 580F0000 04346AF8 680F0000 3F333333 3F333333 [r.Tonemapper.GrainQuantization] 580F0000 04346B28 680F0000 00000001 00000001 [r.Tonemapper.Quality] 580F0000 044D6938 680F0000 00000005 00000005 [r.Upscale.Quality] 580F0000 04BA26A0 680F0000 00000003 00000003 [r.DisableDistortion] 580F0000 04B6C0D0 680F0000 00000000 00000000 [r.SSR.Quality] 580F0000 04B32660 680F0000 00000000 00000000 [r.SSS.Quality] 580F0000 04BA27A8 680F0000 00000001 00000001 [r.RefractionQuality] 580F0000 04B3D4A8 680F0000 00000002 00000002 [r.MaxQualityMode] 580F0000 044E4EF8 680F0000 00000000 00000000 [r.LightFunctionQuality] 580F0000 04346AC8 680F0000 00000001 00000001 [foliage.LODDistanceScale] 580F0000 044C6758 680F0000 3F800000 3F800000 [r.Streaming.FullyLoadUsedTextures] 580F0000 044E4470 680F0000 00000000 00000000 [r.TonemapperFilm] 580F0000 04B98660 680F0000 00000001 00000001 [r.VSync] 580F0000 04346990 680F0000 00000001 00000001 [r.DefaultFeature.AntiAliasing] 580F0000 044D68C0 680F0000 00000003 00000003 [r.TemporalAASamples] 580F0000 04B3DB08 680F0000 00000008 00000008 [r.TemporalAACurrentFrameWeight] 580F0000 04BBF1E8 680F0000 3D23D70A 3D23D70A [r.TemporalAAFilterSize] 580F0000 04BBF1A0 680F0000 3F800000 3F800000 [r.TemporalAAPauseCorrect] 580F0000 04BBF1D0 680F0000 00000001 00000001 [r.TemporalAACatmullRom] 580F0000 04BBF1B8 680F0000 00000000 00000000 [r.BasePassOutputsVelocity] 580F0000 04B487D0 680F0000 00000000 00000000 [r.Tonemapper.Sharpen] 580F0000 04BBF200 680F0000 00000000 00000000




