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    Homebrew [Release] PrBoom+ 3DS Port (GPU-accelerated)

    Pity that you're burnt out (at least for now). Thanks for the work so far regardless.
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    Homebrew [Release] PrBoom+ 3DS Port (GPU-accelerated)

    After whipping up an XML shortcut thingy, where should one place it?
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    Homebrew [Release] PrBoom+ 3DS Port (GPU-accelerated)

    Thanks for your work! I hope you don't me asking if you're planning to implement some sort of (easier) PWAD selection mechanism?
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    how would i go about playing custom/modded Doom WADs on PRBoom3ds?

    Sorry for this near necro-bump, but I'd like to ask Wavy & elhobbs if either of them would mind tweaking their fork to add a simple PWAD selection mechanism (in theory in the same 'style' as the IWAD selection thingy, but after it). If I could code (at all) I'd do it myself, but alas...
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    Homebrew WIP GZDoom for Switch

    Got a feature\functionality request that I hope will be easy to implement, if you wish to do so. It's sorting PWADs into seperate folders e.g. by corresponding IWAD, whether they're Boom compatible or need a source-port, etc. I previously managed WADs manually by using Joel16's NXShell, but it...
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    Homebrew WIP GZDoom for Switch

    Thanks for the clarification on the startup delay and also continuing to work on this port in general.
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    Homebrew WIP GZDoom for Switch

    Is it known what's behind the startup delay?
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    Homebrew [Question] How do I port a game [Like Doom] to the 3ds?

    I don't know if the necessary code is available (to start a fork) but there's an abandoned prBoom port https://github.com/elhobbs/prboom3ds that you can look at.
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    GBAtemp Exclusive GBAtemp Switch OLED and retro handheld giveaway raffle - comment here to enter!

    Probably not gonna win, but it doesn't hurt anything to try.
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    Homebrew RELEASE reVC: Reverse engineered GTA Vice City - Switch port

    Excellent idea! I'll try it. Thanks!
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    Homebrew RELEASE reVC: Reverse engineered GTA Vice City - Switch port

    Got a (potential) bug report for ya. Once i'm in game wreaking havoc, a prompt hassles me to connect the joycons literally every minute if my hardware is in airplane mode. Turning off airplane mode seems to shut it up, though. I'm on latest Atmosphere with also latest firmware, and my unpatched...
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    Homebrew COMPLETED Duke Nukem 3D

    Most excellent to see some more love for this port! One question though, is it possible to use custom GRP files for maps or mods?
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    Homebrew [Release] JFShadowWarrior for 3DS

    Ogg music is groovy. To be honest, I was thinking of the implications for other DOS game source ports.
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    Homebrew [Release] JFShadowWarrior for 3DS

    If you're able to get MIDI music capability going, please share how.
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    Homebrew [Release] JFShadowWarrior for 3DS

    Thanks for this! Lookin' forward to its further development.
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    Homebrew Post Homebrew ideas, suggestion, requests here

    An update of elhobbs' prBoom port that adds a PWAD selection frontend, 'cause manually editing the config file every time one wants to play a different WAD is a pain.
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    Hacking (HENkaku) Homebrew Request Thread

    I have amended my Doom source port bounty https://github.com/vita-nuova/bounties/issues/10 to target prBoom instead of GZ or LZDoom, thanks to fgsfds pointing out the extreme difficulty of porting the more 'advanced' ports. See the latest comment on said issue if you're interested, please...
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    Homebrew Challenge: Improve PicodriveDS code

    Having some trouble. Do the MegaDrive ROM files need to be in a specific format? Mine are in the right place as MDs, but are not showing up in TWiLight Menu. Also, does the NDS file need to be in a specific location and\or renamed?
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    AncientBoi @ AncientBoi: :tpi::rofl2: +1