Mega Man 3 (Retro)
User Review
Product Information:
- Release Date (NA): November 22, 1990
- Release Date (EU): February 20, 1992
- Release Date (JP): September 28, 1990
- Publisher: Capcom
- Developer: Capcom
- Genres: Action-Platformer
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative
Review Approach:
This game kinda sucks
But it's also kinda fun
Verdict
What I Liked ...
- The momentum feels extremely fluid yet precise
- The game introduces rush and protoman (and the slide)
- Has a great soundtrack
- Robot masters all have unique designs both artistically and game-play wise (not shadow man)
- Mega Man is blue
What I Didn't Like ...
- Doc Robots
- Very poorly optimized, lag is now your best friend
- Robot Master weapons are terrible, and this is coming from the person that does buster-only on every MM game they play.
- When compared to the Doc Robot stages, the Wily stages are complete jokes
6
Gameplay
Still plays like any other mega man games before it. The same jumping and shooting shtick. Except now there's sliding, and it's also fun to use! Too bad it's in mega man 3, a game with reused robot masters with ridiculously large hit boxes and tons of lag. Not to mention some questionable level design. Who gets excited over playing through gemini man's stage? Especially the intro segment that's filled with bottomless pits and flat level design.
6
Presentation
Despite not having a flashy title screen, the music alone makes up for it. Oh hey mega man's face is at the stage select now! What's he so worried about?
8
Lasting Appeal
Would it be bad if I said that mega man 3 is one of my favorites in the classic series right along with mega man 4 (a good game)? That would be a little bad wouldn't it? Just like every mega man game, or at least most of them, it's extremely re-playable. If you hate the Doc Robots with a burning passion feel free to skip them with a password.
6.7
out of 10