I have tried DosBox Dynarec and it performs great, unfortunately all games crash after a while, it seems it is a memory leak or something (i'm launching HBL from app).
Managed to calibrage gun for t2 arcade game in mame sick works fine with pro controller!
How did you manage to get Mugen working? I'm encountering the following error: "directory does not exist - data\kfm"
by default it is correct in dosmugen i dont think this is slash issue incomplete dosmugen file? try another link...You've got an incorrect path set in your playlist or something. You need to use "/" forward slashes not "\" backslashes.
data/kfm NOT data\kfm
Thanks! I ended up commenting out the offending line in mugen.cfg to fix it, but that's good to know if I'll want to use motifs.You've got an incorrect path set in your playlist or something. You need to use "/" forward slashes not "\" backslashes.
data/kfm NOT data\kfm
Have you had any success launching any other characters? I haven't been able to get judgespear/warren's homer working correctly yetby default it is correct in dosmugen i dont think this is slash issue incomplete dosmugen file? try another link...
Thanks! I ended up commenting out the offending line in mugen.cfg to fix it, but that's good to know if I'll want to use motifs.
Have you had any success launching any other characters? I haven't been able to get judgespear/warren's homer working correctly yet
Most of Warren's old characters seem to work except for Homer, who causes a segfault when the game attempts to load him...no when i try to load my game it just black screens kfm works fine i been trying to scour net for dosmugen files
change blending mode, play with color + depth buffer.
fullspeed in HD here.
Disable shader depth writeOkay, I've tried playing with FBE, blending mode, color, and depth buffer as you recommended to fix the issues in DK64.
I'm doing everything in handheld using title redirection and the latest RA and the latest Mupen you have linked in your Twitter feed. I can't seem to fix it. No matter what other settings, FBE on makes it stutter, whereas FBE off it runs very smoothly.
FBE however fixes the issues. With FBE off, changing blending mode, color, and depth buffer doesn't help. So no matter what I do, it's either stuttering with no issues, or smooth with issues.
Here are the issues. There are two things. A blck band on cut scenes, and reproduction on some text.
Thanks to everyone that voted, JIT support for Mupen64Plus-Next and DOSBox for Nintendo Switch will be dropped if the OFW version is lower than 4.0.
— m4xw (@m4xwdev) March 26, 2019
Final Result: 83% drop it, 17% keep it, 200+ Votes.
This will cleanup the code significantly, also makes it far easier to maintain https://t.co/FqjcNtymNO
I will try just by starting core but it’s weird : two games work with core dosbox updated with update tools in retroarch but they don’t work with the « m4xw core »@itsmefloflo: maybe it is the game you try. Do you get the dos text screen if you load the dosbox core and just select "Start Core", without any game?
use defaults, go from there.Hey I have a problem with Mario everything works fine but Mario 64 has wired screen cut. Is there a way to make the screen act normal again I'm using latest build.