Hacking (HENkaku) Homebrew Request Thread

SkullHex2

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Hey guys, I don’t know if it’s safe to ask but the developer hasn’t shown the smallest hint of interest in updating it so here it goes.
Can someone look into this (https://github.com/rereprep/oclockvitaminimal) and try to add support for 3.67 and 3.68? I’ve been told it already works on 3.65.
I tested it myself on 3.67 and it isn’t working, which is strange since oclockvita is. I’m pretty sure this isn’t an issue of the config file, else even oclockvita wouldn’t have worked. But if for some reason you’re on 3.67/3.68 and manage to get it work, I’d be glad to know how to do it.
 

TheGadgetDoctor

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I have a request to port Black Stone - Aliens of Gold and Blake Stone - Planet Strike. These games use a similar file structure to Wolfenstein 3D and is based off the same engine, not to mention the original game source code is available to download from Apogee. I think it is feasible for someone to take Rinnegatamante's vitaWolfen port and make a compatible standalone Blake Stone version. The vitaWolfen source files are on Github if someone else besides Rinnegatamante wants to take a peek.

I loved playing this game as a child and I have already created the vita game art files...

icon0.png bg.png startup.png
 
Last edited by TheGadgetDoctor,
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Augsss

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I have a request to port Black Stone - Aliens of Gold and Blake Stone - Planet Strike. These games use a similar file structure to Wolfenstein 3D and is based off the same engine, not to mention the original game source code is available to download from Apogee. I think it is feasible for someone to take Rinnegatamante's vitaWolfen port and make a compatible standalone Blake Stone version. The vitaWolfen source files are on Github if someone else besides Rinnegatamante wants to take a peek.

I loved playing this game as a child and I have already created the vita game art files...

View attachment 135859 View attachment 135860 View attachment 135861
Blackstone has been released!https://vitadb.rinnegatamante.it/#/info/393
 

RetroGameReaper

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This may be a feasible request, seeing as how you can play Half-Life on the Vita now.

Can someone please port the first Deus Ex game to the Vita?
 

Mr_Foxtrot

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I got two ideas for some homebrew stuff,1. A plugin which allows for music to be played in any application with no restrictions,2.Would it be possible to port RPG maker VX as an emulator? is that too much or not?
 

01y

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My Suggestions:
  • DXX-Rebirth
  • Commander Genius
  • Open Liero
  • Abuse
  • Frogatto & Friends
  • Rise of the Triad
  • FreeCiv
Existing libretro ports that deserve their own standalone versions for interface reasons, etc.:
  • PrBoom+
  • Vice
  • DOSBox



I have a request to port Black Stone - Aliens of Gold and Blake Stone - Planet Strike. These games use a similar file structure to Wolfenstein 3D and is based off the same engine, not to mention the original game source code is available to download from Apogee. I think it is feasible for someone to take Rinnegatamante's vitaWolfen port and make a compatible standalone Blake Stone version.

That's not how any of this works, but you may be pleased to know that I made a port of Blake Stone using the excellent BStone sourceport as a base. Search for it on my Github.
 
Last edited by 01y,

bender_89

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Hi everyone, could you create a homebrew to remotely connect to a PS4 with outdated firmware? Many are waiting for the mod for 5.55 and by not updating they can not even play remotely on PS Vita. I saw on a forum that someone has found a way to do this, but it is not very clear, a homebrew that does this without too many steps would be very useful
 

XC-3730C

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I would like a homebrew for Vita that syncs saves (for retail games and homebrew) between a Vita and PSTV

Sent from my SM-G955U using Tapatalk
 

Adorufu

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Could someone port StepMania 5 to the PS Vita? Someone ported StepMania 3.9 to the PSP a long time ago, the PS Vita is powerful enough to run it.

StepMania 5 Source Code stepmania/stepmania on GitHub
StepMania 3.9 Source Code augustg/stepmania-3.9 on GitHub
PSPMania (3.9 for PSP) Source Code mafu9/PSPMania on GitHub
 
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Jafu O'leanders

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I patiently wait to see if someone could port (https://www.winterworks.de/project/hurrican/) Hurrican or indeed the DOS Turrican II, that can hopefully have custom button mapping, Vita native res... and widescreen.

I have an off the wall 3D port suggestion someone could attempt as well. GunMetal (1998 Mad Genius Software) is total abandonware, great game.
 
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Scotty-Dog

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Could anyone make a C16/+4 emulator?
I've tried getting the PSP one to work in Adrenaline but I just can't get it going.
 

ElectricJelly

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ZDoom port, please?

Source code download for last stable of ZDoom https://zdoom.org/files/zdoom/2.8/zdoom-2.8.1-src.7z
Other necessary files are on the https://zdoom.org/downloads page. I do not know which ones may be relevant, unfortunately.

I am aware that Chocolate Doom is available on VitaDB, but that port is not a limit-removing one, which severely limits the selection of WADs one could run.

Explanation of 'limit-removing' in the context of Doom https://doomwiki.org/wiki/Limit_removing

Thank You for reading :)
 

CommanderEno

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Requesting a homebrew that allows the use of 3rd party controllers (including arcade sticks) like PS3XPAD does for the PS3 but for the PSTV.
Almost all PS3 arcade sticks do not get recognized by the PSTV - even though they work perfectly fine on PS3/PS4 and PC.
 
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