Homebrew WIP SNES Classic Launcher For Nintendo Switch

CeeDee

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...this is news now? I'm still pretty doubtful about the whole thing, it looks a bit... too good to be true.
 

notimp

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Just a reality check - this doesnt play anything (and never will), and this doesnt launch anything.

You can think of it like an animated gif. ;)

(If Retroarch on the Switch can be addressed with command line prameters it might launch games with their specific parameters in retroarch (cores). But thats currently a big IF, I believe - which the developer of the Launcher here has no influence on. :) )

Everyone tone down your excitement from 11 to "about 6" - at this stage. ;)
 
Last edited by notimp,

SimonMKWii

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Just a reality check - this doesnt play anything (and never will), and this doesnt launch anything.

You can think of it like an animated gif. ;)

(If Retroarch on the Switch can be addressed with command line prameters it might launch games with their specific parameters in retroarch (cores). But thats currently a big IF, I believe - which the developer of the Launcher here has no influence on. :) )
Oh, nice, turns out you're shitting on all Switch threads.
Not only do you not know what you're talking about, you're completely incorrect.
This can be used to launch the retroarch SNES core. Don't say what you don't know.
 

Pluupy

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Wow this is amazing. Not just because of it's existance, but that it was possible at all.
I wonder if this template could be used as a base for emulator launchers. Themes n such.

Good work, OP. You've done such an amazing job!
 
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notimp

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Oh, nice, turns out you're shitting on all Switch threads.
Not only do you not know what you're talking about, you're completely incorrect.
This can be used to launch the retroarch SNES core. Don't say what you don't know.
And then what? You go through the retroarch SNES Core RGUI menu, and launch your rom .zip file out of a list of your other hundred roms?

Double the work, none of the pleasure?

Also - Retroarch will try to consolidate all cores into one .nro binary (downloadable cores), thats been confirmed already. And they will try to put their interface front and center, because - thats really all they care about (see "great new windows gui" release - to push launchbox out of the occasion (whose featureset they badly cloned)).

Also - I believe we simply don't know, that Retroarch will be addressable with command line parameters on the Switch (the things that tell the emulator which game to actually launch). So far it isnt - and I doubt that it will be in the future.

The other part that people have a hard time realizing is, that this "launcher" doesn't come with "all tha covers and game entries - prepopulated" and while Retroarch actually has a game database backend and hooks to scrape and download covers - this ecosystem is missing from this launcher. So all the people currently excited, about a concept thats not proven to ever be working, will then go out on their iPhones and gather gamecovers to be implemented in the launcher?

Or the launcher developer will create their own retroarch fork to make it possible or the Launcher to communicate with the emulator in any way - if command line parameter forwarding turns out to be impossible?

And then we'll have two competing retroarch releases - because of a launcher?

-snip-

Heck - he even went in this thread and liked all the positive sentiments, without saying a word - while people made up things of "what eventually will be possible - in this port" -- that have nothing to do with this project - and soley depend on how retroarch will develop in the months to come.

This is an animated gif attached to a lousy probability bet.

But don't take the "make believe" candy away from all the excited people out there... I guess. Keep liking folks. YOur emotion is all thats ever needed on the internet.

Especially in dev forums.

(That was sarcasm.)
 

notimp

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And what about all the sentiments in here that say "look at this youtube video - we will eventually be able to play N64 games with this", that are entirely false - as of now.

This is a launcher - not an emulator. What will be possible in the future - will be entirely decided by the development on the retroarch side of things - not by this "thing" (the animated gif). They youtube video you saw showed a linux based system running a linux bases system, starting retroarch linux binaries. The CFWs will not do that.

The closest thing to this "concept" becoming a reality (they could then contribute the .gif as a skin - I guess) is the current Lakka port, which no on in here is interested about.

People staring at .gifs - thinking they'd be an OS.

No wonder Steve Jobs was so beloved. Although he did too much work, really. He should have shown people gifs instead of working demos. That really all they care about. Looks nice...

Conartists world wide, I've found your audience.
 
Last edited by notimp,

SimonMKWii

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And what about all the sentiments in here that say "look at this youtube video - we will eventually be able to play N64 games with this", that are entirely false - as of now.

This is a launcher - not an emulator. What will be possible in the future - will be entirely decided by the development on the retroarch side of things - not by this "thing" (the animated gif). They youtube video you saw showed a linux based system running a linux bases system, starting retroarch linux binaries. The CFWs will not do that.

The closest thing to this "concept" becoming a reality (they could then contribute the .gif as a skin - I guess) is the current Lakka port, which no on in here is interested about.

People staring at .gifs - thinking they'd be an OS.

No wonder Steve Jobs was so beloved. Although he did too much work, really. He should have shown people gifs instead of working demos. That really all they care about. Looks niiiice...
What's all this about gifs?
I couldn't see a single gif on the screen.
 

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