It's that attitude that makes it tough for homebrew to move beyond pong. I know it's hard for a non-developer to understand, but imagine you're learning a new language. If you decide that "I started learning to read Shakespeare, not learn the word for 'hello'!" you aren't going to get very far. Now imagine that the person teaching you that language is figuring it out from scratch based on other languages and a few chips from the Rosetta Stone while trying to dodge ancient curses, social stigma and a weird tendency for the language to change whenever the gods realise they've made progress. They don't know much more than "hello" themselves and here you are complaining because there's no Shakespeare translation. [In case that metaphor got a bit lost; Rosetta Stone = IDA, ancient curses = Cease and Desists, social stigma = "damn hackers/pirates", language changing = software updates, etc. Shakespeare can be a backup loader or homebrew, your choice.]
It takes time and support for stuff like this to happen, and complaining is only going to demotivate those putting that time in. If games are so important that you can't wait for homebrew to mature, why not just pay for them?
Anyway, this isn't a thread about the ins and outs of piracy but about respecting developers (specifically Vita devs whom I know nothing about <3) so if the piracy conversation could end here that'd be great. I understand you probably won't agree with me on that last point but I feel the rest still stands so if we can keep on-topic and talk about that instead that'd be good.