http://euw.leagueoflegends.com/board/showthread.php?p=5806905#post5806905
I wasted some time on this, so well.. Feel free to read it, I want your opinions.
I wasted some time on this, so well.. Feel free to read it, I want your opinions.
A "not so good game" would probably have a final score of under 5, 5 being mediocre.Not really objective. The parts of the review for which you gave the game the least points are multiplied by less then the parts with a higher ammount (with the exception of Stability, which is by the way reviewed in a weird fashion. Who cares if the client works okay or not - the game itself works and doesn't die on you so what's to complain about?). That, and you gave the story 7/10 because "the game has no story". If it has no story, why are you even mentioning it?
Not really the point, it has background story though. And that is fine.
It's not about the review. It's just to show that it's relatively not a good game.
Not really objective. The parts of the review for which you gave the game the least points are multiplied by less then the parts with a higher ammount (with the exception of Stability, which is by the way reviewed in a weird fashion. Who cares if the client works okay or not - the game itself works and doesn't die on you so what's to complain about?). That, and you gave the story 7/10 because "the game has no story". If it has no story, why are you even mentioning it?
I used to play league of legends but I took an....
invite to DotA 2. (add me up steam BeyondBadtrip/janjosef777)
Seriously i think that block of text just summed up the "moba" genre. It happens to all the "moba" games HoN, DotA, LoL.. etc.
Sometimes It's not about the fun. (who plays for fun? so casual.. loljk)
It's about how you play. It;s about how every game is different.
it's like chess. It's the same game everytime but it always plays out differently.
It's about the teamwork you get with 5 random strangers that you'll probably never play with again ever.
For me the most satisfying feeling is when you're down to one tower and thinking it's already gg, but then you turn the game around and have a nice comeback. It's satisfying because I know how it feels on the other side, how when you're winning then suddenly you die and lose the game. Thinking that I made others feel that way is so... delicious.
I used to play league of legends but I took an....
invite to DotA 2. (add me up steam BeyondBadtrip/janjosef777)
Seriously i think that block of text just summed up the "moba" genre. It happens to all the "moba" games HoN, DotA, LoL.. etc.
Sometimes It's not about the fun. (who plays for fun? so casual.. loljk)
It's about how you play. It;s about how every game is different.
it's like chess. It's the same game everytime but it always plays out differently.
It's about the teamwork you get with 5 random strangers that you'll probably never play with again ever.
For me the most satisfying feeling is when you're down to one tower and thinking it's already gg, but then you turn the game around and have a nice comeback. It's satisfying because I know how it feels on the other side, how when you're winning then suddenly you die and lose the game. Thinking that I made others feel that way is so... delicious.
But is solo queue a great experience for you? Is it fun to play with people who're constantly raging. Sure you won't encounter ragers every match, but I'd say it 19/20 games you get ragers. In either teams.