so i just made about a hundred extra dollars and i'm pretty much spending it all on weed and gaemz (it's extra money, mind you).
was going to get (for pc [steam]) bastion, tobe's vertical adventure, capsized, and maybe terraria (or minecraft?).
i don't have black ops, and i hate modern warfare 2 after playing killzone 3 online for the small amount of time that those of us with custom firmwares were able to.
so i'm buying a new shooter
i have two PS3s, one hacked one online.
killzone 3 is my favorite FPS at the moment, but i've never played brink. i watched some videos of it and it looks really good. i particularly like the class system and the teamwork apparently needed to succeed online. i love the class system in killzone 3 as well.
also the weight engine.
so to anyone who owns/has played both, how does brink compare?
i'm primarily looking for comparisons on:
online activity
class system
weight/physics engine - i love killzone 3's weight system, and brink appears to have weight as well
glitches/unbalanced-ness.
that kind of shit.
thanks doods
TL;DR
BRINK or KZ3?
was going to get (for pc [steam]) bastion, tobe's vertical adventure, capsized, and maybe terraria (or minecraft?).
i don't have black ops, and i hate modern warfare 2 after playing killzone 3 online for the small amount of time that those of us with custom firmwares were able to.
so i'm buying a new shooter
i have two PS3s, one hacked one online.
killzone 3 is my favorite FPS at the moment, but i've never played brink. i watched some videos of it and it looks really good. i particularly like the class system and the teamwork apparently needed to succeed online. i love the class system in killzone 3 as well.
also the weight engine.
so to anyone who owns/has played both, how does brink compare?
i'm primarily looking for comparisons on:
online activity
class system
weight/physics engine - i love killzone 3's weight system, and brink appears to have weight as well
glitches/unbalanced-ness.
that kind of shit.
thanks doods
TL;DR
BRINK or KZ3?