DLSS Neural Rendering Injection for Switch Emulation

fivefeet8

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Looks like DLSS NR works in switch emulation. Some games look better with it than others, but in general, if a game is meant to look more realistic, it works great. For cartooney games, it's hit or miss.

Emulator: Eden
Render Backend: Vulcan
DLSS + Neural Rendering Injection
4k (1440p) monitor
Game: Resident Evil HD (Switch Version)

I also got this working on the PC version and it's amazing with the AI HD Texture mod. On Eden, it cleans up Edges very nicely and the NR adds a lot of details to the character faces. The lighting also looks a bit nicer as well.
 

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Mainly because I like comparisons, but Crisis Core character faces and DLSS with NR. Cleans up edges and added details in the face and added shadows. This is using the "NR Cinematic" preset.
 

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These screenshots in XC3 shows how DLSS + NR changes light reflections and shadows on the floors.
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Xenoblade Chronicles X. Shows the added reflections and shadows on the floor. Again, the DLSS cleans up edges quite nicely.
 

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Last edited by fivefeet8,
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These screenshots in XC3 shows how DLSS + NR changes light reflections and shadows on the floors.
Post automatically merged:

Xenoblade Chronicles X. Shows the added reflections and shadows on the floor. Again, the DLSS cleans up edges quite nicely.
penis.gif
 
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Haha. Nice. Here's how BOTW looks with shadows and reflections using DLSS + NR.
 

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Damn that BOTW looks pretty nice, it's subtle but improves it alot without butchering the artstyle
 

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