Help with ripping Animations from Wii Party U (BNFMSA & MFA)

GloriousGlider8

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I've been trying to extract these animations for a while now and I just can't get it. If you know how to extract data from these formats, please tell me. If you want to try, go to content\common\ch_base\pc\mot in the game's files.
 
You may need to decompile the game, but idk about the Wii U games much. Of course Nintendo encrypted the game files, it may be hard to get its files.
 
I've got the game files already, if you mean the actual game code, I also don't know how :/
You may need to decompile the game, but idk about the Wii U games much. Of course Nintendo encrypted the game files, it may be hard to get its files.
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Yes
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I have somewhat managed to put together a Kaitai Struct that can read the reset positions of every bone in an animation, but after that, I have no clue.
 

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I am also trying to deal with bnfmsa, i have been able to make a .py version of bnfm, so i am now trying bnfmsa, i will say if i make progress! However because bnfm has been done (and bnfmsa has a very similar structure, same header, autodesk maya data) i should be able to deal with t.
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Speaking of which hello fello Wii Party U TCRF Documenter
 

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