NitroGrafx - PC-Engine & TurboGrafx-16 emulator

  • Thread starter Thread starter FluBBa
  • Start date Start date
  • Views Views 2,831
  • Replies Replies 22
  • Likes Likes 17
I seem to have the same rip of Baby Joe and it works fine for me. Are you testing on HW or on an emulator? I think most emulators don't support more than 2GB at a time for folders/cards, which is just 2-4 CD games at a time.
Also NitroGrafx only supports single-file rips, I might look into that before a real release, this test was mainly for ADPCM.
Edit: Here is a new test version with a fix for a crash in ADPCM DMA.
 

Attachments

Last edited by FluBBa,
testing on real DSI hardware, Baby Joe is now working with NitroGrafxTest2,
i just tried Lords of thunder that was working with 1st test build and it gave me the same load error,
but maybe this was random error because after activating the "on/off" option, and reload again, it works normally.

Tengai Makyou is now able to pass the intro but with some sprite glitches and audio scratch before ADPCM

edit : for baby jo, i could finish it (it is terrible but good to test samples playback) : sometimes ADPCM don't play . for example, i don't hear the bottle-feeding sounds when he suckels.

Bubblegum crash (hucard game), rightmost tile disapearing during facial animation (in both japanese and translated rom)

coudn't test more, my rips are 'multiple bin'
 

Attachments

  • IMG_20260910_213548_241.jpg
    IMG_20260910_213548_241.jpg
    506 KB · Views: 1
Last edited by Garcimak,
  • Like
Reactions: FluBBa

Site & Scene News

Popular threads in this forum