I saw on the Discord that apparently custom textures are disabled for the Dolphin core. Is this still the case? I put some custom textures in what I hope is right place, enabled them in settings, and even edited the dolphin.jsonc so that custom textures are enabled, but still no luck.
Unrelated, it appears that the /tico/saves/gc is not actually where saves go, does anyone know the actual directory where game saves are? Trying to transfer saves from my switchroot linux emulator
Currently playing Luigis Mansion gameucbe on this and runs decently. Can anyone confirm if rumble works in tico? I have it set to on in the settings but when playing with split joy cons no vibration so far in the game. Is rumble suported overall?
I'm hoping for a Tico update featuring all the latest 3DS, GameCube, Dreamcast, and Wii U cores! Thanks to the dev for continuing to offer an alternative to RetroArch that is far more advanced!
I'm hoping for a Tico update featuring all the latest 3DS, GameCube, Dreamcast, and Wii U cores! Thanks to the dev for continuing to offer an alternative to RetroArch that is far more advanced!
Tico will update core to core , thats just how it always goes . It has made major leaps and bounds so im not quite sure what you are alluding to by this .
All the cores are updated , well as updated as they can be at this point
I have an issue with some SNES games not appearing in the list after a rescan but when I change the fileaname they appear again. Example, the rom "Secret Of Mana (France) (Rev 1).sfc" doesn't show up but when I rename the rom "Secret Of Mana France Rev 1.sfc" it does show up. One additional problem I have is the sound is all messed up which is a complete deal breaker for me. I had similar issues with Street Fighter II roms. Secret of Mana hacks clime Climate Crisis or Reborn work find on the other hand.
Am I the only one experiencing this ? Is there a way around it ?
This is amazing software. I've been having an absolute blast using it for a few weeks now. I just wanted to thank everyone involved, from devs to helpful community members. This is a wonderful thing.
I do have an odd question I was wondering if someone could help with. When I play ps1 games using the Duckstation core, the entire game (gameplay, cinematics, and audio) seem to run at about 80% speed. It's not like typical stuttering, it's almost as though someone is throttling the entire game.
I use CHD files, and have no such issues with Duckstation as a standalone app on the same Switch. I am using standard resolution, no upscaling or filters as far as I can tell. I don't understand every tab in the menu, but they should all be at default settings since I haven't messed with them. Is there an option I'm overlooking which would help games run at standard speed? I can't imagine that the duckstation core would need overclocking, and I haven't seen anyone else mention that.
Also Dreamcast games (CHD and ISO) all just crash immediately - but I'm far less concerned about solving that particular issue at the moment.
I'm really only interested in the duckstation core for Tico because the standalone Duckstation app doesn't appear to be compatible with the current up-to-date atmosphere I'm running.
Post automatically merged:
also just as a random note, it's very amusing to see my "newcomer" status due to my low post count, since I've been registered here since 2008
It might just be a unique situation but when I added a roms folder located on the root of the card, it maintained the setting on the next cycle but froze the entire switch to the point where I had to force a power off. Then when I selected the subfolder toggle it also freeze the entire switch and forced me to power off the system, but maintain the selection after the reboot. It kept the settings but froze the system after they were selected.
Developer pepsipu has released technical details for a userland exploit for the Nintendo Switch 2 called ns2jb.
If credible, this is the first software-only, tethered...
Before Thursday, the Switch 2 jailbreak scene was basically non-existent and was even a bit of a running joke. But a single tweet from researcher pepsipu changed all...
May the good times continue in the Switch 2 homebrew scene! Released today by developer Gezine, CivSwitch offers a new entrypoint for homebrew on the system, this...
It's been a turbulent few weeks in the game porting space. We've seen gaming worlds smashed together, as well as games being statically recompiled for every platform...
You'd have to be living under a rock to have not noticed the recent boom in static recompilation and decompilation projects - it seems like every day, multiple...
It's been something of a wild few weeks in the Switch 2 space. For those of you not keeping track, we've seen the first exploit released, utilising SmileBASIC as an...
The devs behind Azahar, the 3DS emulator that spawned out of Citra (which was taken down in 2024 after Nintendo went after its developers) has announced that they...
Announced back in May, Pokemon Monomyth is a brand new ROM hack based on Pokemon Emerald that's more than six years in the making. I hear the cries already, another...
LAS Recomp is a new static recompilation of The Legend of Zelda: Link's Awakening 2019 Switch remake, that attempts to remake the game into a native Windows and macOS...
Gezine (gezine_dev) has shared on X a short video that appears to show a new kernel exploit running on PS5 firmware 14.10 (the latest software released by Sony)...
Developer pepsipu has released technical details for a userland exploit for the Nintendo Switch 2 called ns2jb.
If credible, this is the first software-only, tethered...
May the good times continue in the Switch 2 homebrew scene! Released today by developer Gezine, CivSwitch offers a new entrypoint for homebrew on the system, this...
GBAtemp is 24 today!
2 decades, 4 years and still kicking it
It is with a real sense of pride in my chest that I can announce GBAtemp.net has turned 24 today (well...
You'd have to be living under a rock to have not noticed the recent boom in static recompilation and decompilation projects - it seems like every day, multiple...
According to Fortune, internal projections at Microsoft place the RRP of Microsoft's upcoming Project Helix somewhere between $1200-1800 USD when it releases in the...
PlayStation 6's RAM and storage alone will cost Sony over $680 USD per console according to KeplerL2 (an industry insider with a good track record). Of course this is...
According to Bill van Zyll, Vice President & General Manager at Nintendo Latin America, he says the company has no plans to end production of physical games...
Before Thursday, the Switch 2 jailbreak scene was basically non-existent and was even a bit of a running joke. But a single tweet from researcher pepsipu changed all...
Electronic Arts has announced it is shutting down BioWare, who were founded in 1995 and bought by EA in 2007 as part of a wave of layoffs and project cuts. They are...
Grab your tunic and ocarina, The Legend of Zelda: Ocarina of Time remake lands today on Nintendo Switch 2!
Reviews are looking good with the game sitting on a 95 on...