
ultrahand overlay is itself a text reader. anyone can technically create a package to view text files. as for other overlays, not sure you'd have to look around.are they any text reader overlay compatble on ultahand overlay
https://github.com/ppkantorski/ovl-sysmoduleshow to disable some plugins? sometimes i need some plugin to disable/enable on some certain games.
how do you make a package for text reader i want to use walktrough from gamefaqs are they have bookmark?ultrahand overlay is itself a text reader. anyone can technically create a package to view text files. as for other overlays, not sure you'd have to look around.

Are you in the particular overlay when this issue occurs? And what do you mean by "main menu"? And is it specific to the overlay you are using, or is it all overlays like you stated? Btw, libultrahand overlays have a foreground fix that occurs when you start games, but libtesla overlays do not.I'm running into an issue where sometimes but not always, when I press an option in the main menu and hold the A button (instead of releasing quickly), it leaks through the home screen or game and triggers an action there, as well as triggering an action in the selected overlay (eg. Horizon OC, QuickNTP, etc.) Do you know why this happens and if it can be fixed?
how do you make a package for text reader i want to use walktrough from gamefaqs are they have bookmark?
"when I press an option in the main menu and hold the A button" was on Ultrahand's top-level overlay list.Are you in the particular overlay when this issue occurs? And what do you mean by "main menu"? And is it specific to the overlay you are using, or is it all overlays like you stated? Btw, libultrahand overlays have a foreground fix that occurs when you start games, but libtesla overlays do not.

Do you have an idea for when your issue occurs? Does it only occasionally happen when you launch a game or somewhere else?"when I press an option in the main menu and hold the A button" was on Ultrahand's top-level overlay list.
I do also get the bug when pressing A to select eg. a status monitor mode in Horizon OC's monitor (which is colored as a libultrahand module I think).

ive found some cases where this can occur, trying to tighten things up a bit more now."when I press an option in the main menu and hold the A button" was on Ultrahand's top-level overlay list.
I do also get the bug when pressing A to select eg. a status monitor mode in Horizon OC's monitor (which is colored as a libultrahand module I think).

keyx works fine for me. Not sure what's going on in your test case. Perhaps try "fix bit archive" if you installed via PC, or run update from the Software Update page.after updating ultrahand, keyx is now crashing.
fixed by adjusting the ultrahand memory to 4mb. is there a side effects for this? tnxkeyx works fine for me. Not sure what's going on in your test case. Perhaps try "fix bit archive" if you installed via PC, or run update from the Software Update page.

Default overlay memory is now 4MB (if not set). Perhaps you were on the edge of your memory limit when you were testing this. Side effects for using 4MB? No. Just about every overlay supports 4MB right now and many overlay devs target 4MB. There may be some less common overlays that demand more memory, but not many. UltraGB however for instance has memory tiers for gb/gbc rom support, where 8MB supports 4MB roms, 6MB supports 2MB roms, 4MB supports 1MB roms. But it is fully functional in 4MB. The only downside to 4MB is no wallpaper support (where 6MB+ support wallpapers) and slightly smaller buffer sizes than 6MB.fixed by adjusting the ultrahand memory to 4mb. is there a side effects for this? tnx

