Hacking How I decode this *.e files ? (Danball Senki BOOST)

MilsamFroste

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I was playing with the tools of the abandoned Danball Senki Boost English Patch and looks like that the files that contain the Story Dialogues but are in this strange .e format that i don´t know how to decode these. I tried to read the files with a Hex Editor (exactly, HxD) and i can notice that this files are the ones that make the entire story event but i can´t find the text of the dialogues even if in the files i can find a command like ¨Release all Text¨ or ¨Text End¨
i'm not a programmer or nothing like that (I don't event understand how the Hex Editor exactly works). I'm just playing with the game archives for fun and to learn a bit of this. But if someone can please help me with this i will be really grateful.
I will attach to this pos (if i can) some of these files so if you want to look these.
Thanks for your time.
 

Attachments

I was playing with the tools of the abandoned Danball Senki Boost English Patch and looks like that the files that contain the Story Dialogues but are in this strange .e format that i don´t know how to decode these. I tried to read the files with a Hex Editor (exactly, HxD) and i can notice that this files are the ones that make the entire story event but i can´t find the text of the dialogues even if in the files i can find a command like ¨Release all Text¨ or ¨Text End¨
i'm not a programmer or nothing like that (I don't event understand how the Hex Editor exactly works). I'm just playing with the game archives for fun and to learn a bit of this. But if someone can please help me with this i will be really grateful.
I will attach to this pos (if i can) some of these files so if you want to look these.
Thanks for your time.
is this what you looking for
 

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  • Capture.JPG
    Capture.JPG
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is this what you looking for
how did you manage to get it decoded? i tried hex editor with shif-jis support but can't see any normal text.

1784212738495.png

Post automatically merged:

UPD: I checked those .e files in 3ds version of the game. Its dialogs are accessible via hex editor.

1784235770101.png


I changed a couple of letters and opened the game. Dialog that I edited didn't start and just stuck on black screen.
So I suppose that we also need a way to encode these .e files properly.
 
Last edited by Cherryoin,
_Metamo_ConnectBattle_FirstAlert.e
0x088f0 CFシステムメッセージ

chagenge encoding to utf-16le
 
chagenge encoding to utf-16le
thank you!! you are a lifesaver :)

1784295331037.png
1784295341005.png


Now dialogs are editable too.
Post automatically merged:

Now we have all tools and possibilities to edit most of Danball Senki resources (music, videos, textures, fonts, texts and dialogues) which is more than enough to translate the game.

The only thing we need is time and effort for that XD
 

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