Emulation Homebrew tico — GameCube, Wii, PSP, and 3DS on Switch (HOS)

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Hello, I'm getting troubles to get tico to see my gamecubes isos, any help would be welcomed

Dolphin core is enabled at the bottom of the Emulator tab.
I'm running it offline in emunand, do I need to download any additional files besides the .nro file?
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Did you press I think the + button to scan games on gc, also not sure you had your tico setup this way but you just need to set it up to roms no /gc but I think you just did that to see if games appear.
 
Hello, I'm getting troubles to get tico to see my gamecubes isos, any help would be welcomed

Dolphin core is enabled at the bottom of the Emulator tab.
I'm running it offline in emunand, do I need to download any additional files besides the .nro file?
View attachment 578922View attachment 578923View attachment 578924
Change the game name and try again. After installed tico, did you update dolphin part?
I used 0.7.2 bu after installed 0.7.3 needed almost all cores to update again.
 
can't seem to play GC games on Tico since it close after I start up a GC game and it goes to Homebrew Menu.
 
Nice to meet you!
I was wondering if it would be possible to add a disc-swapping feature to the options in tico? There’s a game called Bibiribon where you can switch to a disc containing a song and then play the game set to that song, and I’d like to use that feature.
Did you mean Vib-Ribbon?
 
For those needing to download the core manually, its here: https://github.com/ticohq/tico-azahar/releases
Copy into SD Card\tico\cores

Edit: I also had to edit versions.json in that folder to include the filename + version, the updater seems to be bit broken.

"Azahar": {
"fileName": "tico-azahar.nro",
"version": "1.0.0"
},
 
Last edited by digdat0,
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For those needing to download the core manually, its here: https://github.com/ticohq/tico-azahar/releases
Copy into SD Card\tico\cores

Edit: I also had to edit versions.json in that folder to include the filename + version, the updater seems to be bit broken.

"Azahar": {
"fileName": "tico-azahar.nro",
"version": "1.0.0"
},
Just crashes when launching Link between Worlds... Is it only this game, I don't have time to try another just now.
 
I had to install the 3DS core manually as well, I tried NSMB2, it's playable but there's lots of graphical glitches and slowdowns.

Ocarina of Time 3D runs great, almost flawless, very impressive ! I didn't know I was supposed to interact with the touchscreen though 😅
 
Some 3DS roms I tested :
- Super Mario 3D Land : same as NSMB2, lots of graphical glitches and runs slow
- Mario Kart 7 : runs pretty fine ! Some minor slowdowns
- Zelda Tri Force Heroes : crashed soon after the first dialogue
- DBZ Extreme Butoden : runs fine
- Zelda A Link Between Worlds : graphical glitches but playable
- Zelda Majora's Mask : I can start a new game and I hear the audio of the opening scene but there's no image, just a blank screen
 
Last edited by Ligeia,
Some 3DS roms I tested :
- Super Mario 3D Land : same as NSMB2, lots of graphical glitches and runs slow
- Mario Kart 7 : runs pretty fine ! Some minor slowdowns
- Zelda Tri Force Heroes : crashed soon after the first dialogue
- DBZ Extreme Butoden : runs fine
- Zelda A Link Between Worlds : graphical glitches but playable
- Zelda Majora's Mask : I can start a new game and I hear the audio of the opening scene but there's no image, just a blank screen
For Mario 3D land it caches shaders on first load of level, second load of level is smooth.
Loading a new level yields slow behavior.
I talked to person behind it and showed them gameplay and might be addressed later. I asked about pre-caching and such
 
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