A multi-platform port for Pokemon Emerald is in the works, supports Windows, Linux, and Android

emerald.jpg

Tired of waiting for Game Freak to bring Pokemon Emerald to modern platforms? We've got you covered with a brand new port in the works. Currently available on GitHub if you're happy to build it for yourself, the game features support for keyboard input on Windows and Linux, and touch input on Android. On top of this, we see support for traditional save files, assumedly maintaining compatibility with PKHeX.

In the Reddit post announcing the project, it's noted that it is currently in experimental stages, with work still yet to do on better display settings, volume controls, controller mapping and more. Even so, it's a great leap forwards for fans of the iconic game.

:arrow: Source
 
"Fan Pokemon game"
"In the works"

Why do we do this to ourselves. Can we PLEASE for the love of Saint Seiya keep this shit under wraps until it's out?
It's published and you can build it for yourself. There being more work to do is just in enhancing it.
 
Why would anyone want Emerald to be ported to modern platforms after they did this with FireRed and LeafGreen (and with some unwelcome shortcomings, too)?
 
I come from the future. The year is 2072. Emerald is still being hacked, ported, and emulated to death. No other Pokemon game exists except for gen III. Physical cartridges are worth more than a mansion and a brand-new car combined. Hackers working on projects for other gens are viewed as heretics of Hoenn and are tossed into Mt. Chimney.
 
  • Like
Reactions: Izual Urashima
I really want to have this kind of passion to recreate things that already exist for platforms you can technically already play them on.
 
I really want to have this kind of passion to recreate things that already exist for platforms you can technically already play them on.
it's not recreating the game, it's just porting the source code (along with making adjustments for the lack of a gba bios)
look at this this way - it's unshackling the game from the gba...

we have the decomp (which this as based off), but you're still limited by the actual gba.
now that the game is multiplatform, you can do things like widescreen, wifi trading, ehh I'm out of ideas.
but hopefully you see what I mean :D
 
Some improvements that would be nice from a PC port would be some form of mod support and also online multiplayer. I know Celio-Link exists and the GPSP Retroarch core can emulate the wireless adapter, but I feel like a more straightforward solution could be made. Personally, I'd love to see a co-op mode too.
 
"Fan Pokemon game"
"In the works"

Why do we do this to ourselves. Can we PLEASE for the love of Saint Seiya keep this shit under wraps until it's out?
Looking through the source, there doesn’t appear to be anything the Big N can do to shut this project down. This isn’t like a ROM hack or an actual “fan game”, it’s using the decomp, which the Big N has no say over
 
  • Like
Reactions: BlusterBong
Looking through the source, there doesn’t appear to be anything the Big N can do to shut this project down. This isn’t like a ROM hack or an actual “fan game”, it’s using the decomp, which the Big N has no say over
That hasn't stopped them from trying to levy trillion dollar fines and garnishing people's income for the rest of their natural(?) Lives.

Hasn't stopped them trying to hire hitmen to go after these same people, either.
 
  • Like
Reactions: NostalgicMillennial
I'm surprised this wasn't done any sooner honestly, the decomp has been available for years and has been the base for a ton of fancy romhacks breakthroughs.
 
Looking through the source, there doesn’t appear to be anything the Big N can do to shut this project down. This isn’t like a ROM hack or an actual “fan game”, it’s using the decomp, which the Big N has no say over
I'm not a lawyer and this isn't legal advice, but I'm not so sure that the decomp itself is entirely safe from the ninja treatment. The upstream decomp (and, in turn, this port) contains assets ripped directly from the original game. For example, this Lapras sprite, as well as every other sprite that the game uses.

Putting aside for a moment any moral arguments about copyright enforcement, those sprites are Nintendo, TPC, and Game Freak's intellectual property. Technically even including the likeness of one of the game's original characters in the repo would risk violating copyright law in the US. Including the original artwork from the game, in full, only serves to increase that hazard.

Now, does that mean that Big N knows about this, cares enough to do anything, or wants to risk the backlash that may accompany doing so? That's unclear, and only they can know that. Regardless though, I think a lot of people have some serious misconceptions about what constitutes a "safe" decomp project.

To properly safeguard against copyright law enforcement, you need to make use of a bring-your-own-ROM system and extract the game's resources from that while compiling/packing the output binary. Ghostship does a great job of doing that for SM64, for example, although I'm not sure if they extract the less obviously copyrighted assets like dialog strings alongside model geometry, etc. That's also (by my understanding) why ROM hack patches are generally safe, since your patch file doesn't technically contain any identifiable intellectual property without the source material to patch against.
 
One of these days I swear I'll get into Pokemon. Where should I start? I played yellow probably a decade ago and it didn't click
 
"Fan Pokemon game"
"In the works"

Why do we do this to ourselves. Can we PLEASE for the love of Saint Seiya keep this shit under wraps until it's out?
Can we PLEASE for the love of Saint Seiya update our "facts" about when its okay to announce these things or not

Its a clean room project and the rom or original assets are not included. Please name a single project that was clean room like this, that ended up getting in trouble by nintendo.
 
  • Like
Reactions: cearp

Site & Scene News

Popular threads in this forum