Would it be possible to implement something like hibernation mode on Switch? I mean an option to dump the whole RAM onto the SD card, and being able to quickly restore it. So that we would be able to continue playing a game (even if we completely closed it), and without watching all those credits, FMVs, loading screens, again and again...
It seems like the Switch games could be "paused" quite effectively due to the fact how well they are working with standard sleep mode.
EDIT: @thesjaakspoiler suggested an even better solution in the thread below:
"The Nintendo operating systems uses virtual machines/hypervisors.
That should make them perfectly suitable for pausing, saving and reactivation.
This is something other than hibernation where the whole underlying OS stops."
It seems like the Switch games could be "paused" quite effectively due to the fact how well they are working with standard sleep mode.
EDIT: @thesjaakspoiler suggested an even better solution in the thread below:
"The Nintendo operating systems uses virtual machines/hypervisors.
That should make them perfectly suitable for pausing, saving and reactivation.
This is something other than hibernation where the whole underlying OS stops."
Last edited by retro_tastic,









