Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
@AI response
facepalm_deja_q.jpg
 
  • Like
Reactions: mattyxarope
Ok, so nice findings. I would say report it here as a auggestion: https://github.com/juma-sayeh/PS5-Game-Compressor/issues
You might never know if it will and can be developed.
I posted here: https://github.com/juma-sayeh/PS5-Game-Compressor/issues/6#issuecomment-4702520529

I actually learned that from an existing Issue from another poster.

I appreciate all of your suggestions. The scene is moving so fast...

I'm literally heartbroken that the HV exploit is only going up to 9.40 when I have 9.60 :(
 
Last edited by mattyxarope,
I think that person Arksama is not particularly professional... he can make a few trainers/cheats and that's all... He probably got the info about "HV 9.40" from psdevwiki, where it says about some Unclassified vulnerability up to 9.40... but I have a feeling that even flow on discord expressed that it's written strangely there... and it doesn't necessarily mean HV. In other words, take Arksama as an BIIIIIIIG amateur and not someone who could do something like HV. Sorry for true
 
I mean, he's the one working on Kraken...he has at least some skills when it comes to PS5...
I haven't been actively following the scene now but isn't Kraken something with the compression or something like that? That's not HV. .. Believe me, I've heard about this guy for a long time and I've been following him for a long time... I'm happy for his work but I don't expect HV from him..he can make cheats, patch the game to 60fps and things like that... but HV? Not really, I'm 100% sure it's beyond his power.. I don't mean it badly, but I'm just writing it so people don't have false hope. As I wrote, I think he was talking about information from psdevwiki but that's not necessarily HV.
 
Port 1666 didn’t work for me 🥲
I am using v1.6.19 — cheats fixed + fast web UI ... should I downgrade?
I can’t open portal 1666
I'm not using the latest version either so i don't think it matters. Did you go into the elf-arsenal settings first to make sure fpkg-guard is toggled on like in the first screenshot I showed? I know it sounds stupid but the fpkg-guard might be turned OFF, but it sounds like the files are already locked from an earlier install.

So you'll need to toggle fpkg-guard ON first, then that's when the port 1666 should connect to the fpkg-guard menu in my second screenshot. Then turn it back OFF again from elf-arsenal after you've turned it off permanently like in my second screenshot.

You can try downgrading if the settings isn't there in the newer elf-arsenal with the voidshell gui. I personally like the older UI.
 
I haven't been actively following the scene now but isn't Kraken something with the compression or something like that? That's not HV. .. Believe me, I've heard about this guy for a long time and I've been following him for a long time... I'm happy for his work but I don't expect HV from him..he can make cheats, patch the game to 60fps and things like that... but HV? Not really, I'm 100% sure it's beyond his power.. I don't mean it badly, but I'm just writing it so people don't have false hope. As I wrote, I think he was talking about information from psdevwiki but that's not necessarily HV.
I agree, I believe the information about HV from kiiwii which is also supported by evidence=a photo of Linux on the ps5 slim.

UltraC0re > Added EU version (CUSA7992) support​

What's in this release​

  • SCUS-97429 — the crafted Jak X save (NTSC, SCUS-97429) with the UltraC0re framework baked in for both US and EU version (CUSA07842 and CUSA7992)
  • poops.lua — PS5 kernel-exploit payload (send it over the loader).

Requirements​

  • Jak X: Combat Racing ( CUSA07842 / CUSA7992) installed on the PS5.
  • A way to re-sign PS5 save data for your own account (e.g. Garlic Save Manager).

Install​

  1. Re-sign the save for your own PSN account — guide: https://github.com/n0llptr/remote_lua_loader/blob/main/SETUP.md
  2. Import it to the PS5 (USB save import).
  3. Launch Jak X → load the save → Adventure mode. When the cutscene starts, press to skip it; the loader dialog appears (Listening :8888).
  4. From your PC, send a payload to &lt;PS5-IP&gt;:8888 to run it (e.g. poops.lua for the jailbreak).

Notes​

  • Only poops has been tested. Built on Gezine's Luac0re; full credits in the README.

Link: https://github.com/matem6/UltraC0re/releases/tag/1.0.2
Jax is also JIT or normal userland likr Y2JB or lua?
 
I think that person Arksama is not particularly professional... he can make a few trainers/cheats and that's all... He probably got the info about "HV 9.40" from psdevwiki, where it says about some Unclassified vulnerability up to 9.40... but I have a feeling that even flow on discord expressed that it's written strangely there... and it doesn't necessarily mean HV. In other words, take Arksama as an BIIIIIIIG amateur and not someone who could do something like HV. Sorry for true
This has got to be the wierdest post of the month. Do you have any idea what you are even writing..
Arks worked on PHU/trophies and is now working on the new compression method. And what trainers...
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I haven't been actively following the scene now but isn't Kraken something with the compression or something like that? That's not HV. .. Believe me, I've heard about this guy for a long time and I've been following him for a long time... I'm happy for his work but I don't expect HV from him..he can make cheats, patch the game to 60fps and things like that... but HV? Not really, I'm 100% sure it's beyond his power.. I don't mean it badly, but I'm just writing it so people don't have false hope. As I wrote, I think he was talking about information from psdevwiki but that's not necessarily HV.
This is even worse... You you have not been following the scene and write like you have all the knowledge. Stop spouting nonsense. Give me your top 3 Github projects what you have achieved in the last months when it comes to developments. Show either some proof of your claims or credebility.
 
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I haven't been actively following the scene now but isn't Kraken something with the compression or something like that? That's not HV. .. Believe me, I've heard about this guy for a long time and I've been following him for a long time... I'm happy for his work but I don't expect HV from him..he can make cheats, patch the game to 60fps and things like that... but HV? Not really, I'm 100% sure it's beyond his power.. I don't mean it badly, but I'm just writing it so people don't have false hope. As I wrote, I think he was talking about information from psdevwiki but that's not necessarily HV.
Well, yes and no. YES, Kraken is the circuitry sitting in the IO coprocessor ( autonomous SSD to RAM DMA channel ) that does *very* fast hardware decompression of data, not only making data an average of 40% smaller but also making the 5500MB/s throughputs the SSD gives effectivelly 2X to 4X that, 9000MB/s to 22000MB/s. But as every low level device, it is potentially gatekeeped by the IOMMU, specially this being a channel that can directly DMA to any part in RAM. Anything, with -in practice, and being a vulnerability- exception of GPU DMA, that can do such DMA should always be controlled access by the hypervisor or anything that's doing the "moderator" role in a secure system, so NO, the Kraken ( or SSD to RAM DMA channel in general ) is not HV, BUT it may still require HV, I would hardly assume so. So yes, they may be speaking about them needing HV access to be able to control this Kraken and the enclosing SSD to RAM engine.

EDIT: and, btw, the other way around, that GPU DMA exception, which should not be an exception, has been the hole in some secure systems to gain kernel or even HV access, even in the PS5 IIRC, I don't remember but it rings a bell that such a GPU DMA was used to write to HV sensitive data...
 
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This has got to be the wierdest post of the month. Do you have any idea what you are even writing..
Arks worked on PHU/trophies and is now working on the new compression method. And what trainers...
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This is even worse... You you have not been following the scene and write like you have all the knowledge. Stop spouting nonsense. Give me your top 3 Github projects what you have achieved in the last months when it comes to developments. Show either some proof of your claims or credebility.
I agree, don't assume the knowledge or lack of knowledge of someone in any given subject unless you can judge clear details of more than anecdotal mentions of that someone in that subject, specially if your own knowledge on that same subject is not deep enough. No offense here, but even that thing about the Kraken and HV is probably a matter of such Kraken access and functionality being controlled by the IOMMU which is tightly coupled to the HV circuitry in the AMD SVM HyperVisor functionality.

EDIT: either that or a vulnerability involving some DMA to compromise the HV, as I say in my EDIT in my previous post.
 
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Well only if you want a new userland you can still buy it: https://www.play-asia.com/en/jak-x-combat-racing/13/70fbvl

I now got like 5 userland exploits for 12.70/13.20/13.40. You might never know what comes in handy.
  • Luac0re (SWRR: digital + disc)
  • Lua > Japanese games (3 discs)
  • Don't Starve (disc)
  • Yarpe > Arcade Spirits (disc)
  • UltraC0re > Jak X: Combat Racing (disc)
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As I mentioned: buy it if you need / want it.
Defo don't need it... all good with Luacore, Lua and Yarpe... although yesterday i had a scare with my 11.60 console when for some reason it jumped onto one of my WIFI networks with auto DNS seT. Cannot believe the 6e network was set as auto! Luckily, all my firmware update settings were turned off!! I dread to think if the console had updated to firmware 13.40... What a mare that would have been!
 
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I agree, I believe the information about HV from kiiwii which is also supported by evidence=a photo of Linux on the ps5 slim.


Jax is also JIT or normal userland likr Y2JB or lua?
Is neither. Its ultrac0re, has same effect as Luac0re via SWRR. Apparently poops may not have been fully tested.
 
This has got to be the wierdest post of the month. Do you have any idea what you are even writing..
Arks worked on PHU/trophies and is now working on the new compression method. And what trainers...
Post automatically merged:


This is even worse... You you have not been following the scene and write like you have all the knowledge. Stop spouting nonsense. Give me your top 3 Github projects what you have achieved in the last months when it comes to developments. Show either some proof of your claims or credebility.
I have only one word... naive.. so you can think that he works on HV for 9.40, time will tell truth...

PS:
I don't consider opening a notepad with the words "work on HV" as HV work. You'll just see that he won't produce any HV :) sorry for true
 
I have only one word... naive.. so you can think that he works on HV for 9.40, time will tell truth...
No, no you are not getting of the hook that easily. If you make certain claims back them up.
You wrote you are following him, but did you have private conversation with him about the new compression methods or HV. He does not know you he told me. So that's enough for me that you did not have any conversations with him directly.
In your percpection he is an amature and to what measure if i'd might ask.
Give us a summary of Arks his current work on HV as of right now. Then we will continue our conversation.
 
I have only one word... naive.. so you can think that he works on HV for 9.40, time will tell truth...

PS:
I don't consider opening a notepad with the words "work on HV" as HV work. You'll just see that he won't produce any HV :) sorry for true
That's not even the point :unsure:. Again,he may or he may not, but you are speaking without knowing...
 
I agree, don't assume the knowledge or lack of knowledge of someone in any given subject unless you can judge clear details of more than anecdotal mentions of that someone in that subject, specially if your own knowledge on that same subject is not deep enough.
I posted a screenshot of what Arks said via Discord. These are not my words.
I'm not screenshotting any private conversation with him. But I think we all like to hear from the oracle himself what claims he has regarding the subject.
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I appreciate all of your suggestions. The scene is moving so fast...
Well same here. You contributions are more than welcome.
Just post them on the designated Github channel. There's not much we can do on this forum, other than to inform each other.
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That's not even the point :unsure:. Again,he may or he may not, but you are speaking without knowing...
I don't know why I even engage into this topic anymore...
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Defo don't need it... all good with Luacore, Lua and Yarpe... although yesterday i had a scare with my 11.60 console when for some reason it jumped onto one of my WIFI networks with auto DNS seT. Cannot believe the 6e network was set as auto! Luckily, all my firmware update settings were turned off!! I dread to think if the console had updated to firmware 13.40... What a mare that would have been!
Like I said with 10.01. You either join the 10.01 club or you will join the 5 userlands club. Pick one :whip:
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Is neither. Its ultrac0re, has same effect as Luac0re via SWRR. Apparently poops may not have been fully tested.
It's also JIT. Gezine knew about it, along with some developers. I just knew recently and started posting about it.
 
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I posted a screenshot of what Arks said via Discord. These are not my words.
I'm not screenshotting any private conversation with him. But I think we all like to hear from the oracle himself what claims he has regarding the subject.
Oh, sorry I think I was a bit confusing there; I meant I agree with you and what I said was referring to Adam512's attitude, he is definitely speaking out of his a** by not knowing what he is talking about and assuming ArkSamas lack of knowledge, even more so based on a few words from him, not to mention he seems ( yes I am also assuming here, but I do know some x86 stuff - I work in cybersecurity stuff and do lowlevel stuff on a daily basis - ) to be lacking the required knowledge to judge.
 
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No, no you are not getting of the hook that easily. If you make certain claims back them up.
You wrote you are following him, but did you have private conversation with him about the new compression methods or HV. He does not know you he told me. So that's enough for me that you did not have any conversations with him directly.
In your percpection he is an amature and to what measure if i'd might ask.
Give us a summary of Arks his current work on HV as of right now. Then we will continue our conversation.
Are you writing to give me some evidence, shouldn't someone who talks about HV 9.40 give it? lol ... especially when they write so that don't forget to contribute to his new devkit :D

I've heard of people who make their first "hello words" program in their first programming class and then immediately think how to hack the FBI, banking systems and be the best programmers in the world... but they only made their first hello words program. Something similar could be compared here, that someone made a complete foundation like trophies/cheats etc. and thinks how to immediately beat HV :D just look at his github and it's immediately clear the level of programming... I apologize but I just know that his knowledge is different from spencer, flow etc.... it's a word against a word and we can talk about it endlessly....


As I wrote above, I admire his work but he doesn't have the knowledge to beat HV (see a sample of his entire github)... but you may have a different opinion. but the truth is that he still hasn't given any real proof about the HV at 9.40.

By the way, today I saw that someone on the internet wrote that he saw a UFO, because someone wrote it without evidence, it must be true.
 

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