Gaming Do you avoid old games that are only playable in 30fps or less?

Marc_LFD

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I got back to playing Blur on PS3 and while it's only 30fps, the game is awesome so no I wouldn't personally avoid games based on that alone.
 
I got back to playing Blur on PS3 and while it's only 30fps, the game is awesome so no I wouldn't personally avoid games based on that alone.
The game came out on PC too if you wanna play it with a higher performance.
 
I started playing Blur on the PS3 again too since a couple of weeks and I didn't knew it was 30fps. To be honest, I don't care much about the frame rate of a game.

And I don't think frame rate makes much sense to how the game plays. When I played Blur with a friend in LAN mode, I used the 720p plasma TV while she used the 576i/50Hz CRT TV and she still won the game each time.
 
I started playing Blur on the PS3 again too since a couple of weeks and I didn't knew it was 30fps. To be honest, I don't care much about the frame rate of a game.

And I don't think frame rate makes much sense to how the game plays. When I played Blur with a friend in LAN mode, I used the 720p plasma TV while she used the 576i/50Hz CRT TV and she still won the game each time.
I got used to noticing once I started playing games in 60fps so even though 30fps looks slow, I'll let it slide as it's a game I enjoy.
 
I played 60fps racing games, but didn't noticed a big difference with 30fps racing games. Maybe it's only a big difference when using modern display types (like OLED)?
 
I played 60fps racing games, but didn't noticed a big difference with 30fps racing games. Maybe it's only a big difference when using modern display types (like OLED)?
It's the background/environment for me if it looks slow then that tells me it's under 60, and that's actually what made me stop from playing NFS Hot Pursuit Remastered on the Switch (the game runs at 60 on PS4 Pro).
 
i love playing retro games on an old sony trinitron tubed tv. 30fps or less at 480p or 720p can be just as enjoyable if its the right game. 2D games dont need high fps imo.

now if its a 3d game i like higher fps.
 
There is a program on Steam called "Lossless Scaling" that that lets you increase the frames per second using frame generation. So as long as it's playable on PC, any game can run at 60 or even 120 fps. There is a bit of visual artifacting, but it's not too bad at 2x, plus it's far less resource intensive than a real 60fps patch.

It works with pppsssppp, rpcs3, Retroarch, pcsx2, Dolphin and more. It's great going back to the PS1 with Duckstation removing the z-buffer wobble and then Lossless Scaling boosting to 60+ fps.
 
I got back to playing Blur on PS3 and while it's only 30fps, the game is awesome so no I wouldn't personally avoid games based on that alone.

Blur is amazing! I used to take some 360 controllers and my profile on a USB drive to my cousins at Christmas. We'd all play 4 player split screen for hours. If we had more than 4 people wanting to play, the winner would swap with someone not playing.

Many of my favourite games of that generation are only 30fps, i'd still happily play them. I do prefer 60fps where possible though. I reduce graphics quality on PC games if I’m not getting 60fps.

I recently got a Legion Go (SteamDeck like device) and have been playing Blur on that. It does look really good on a handheld at 1080p 60fps. The PC version even has community run servers: https://amax-emu.com/
 
Whether 30fps is acceptable or not depends on the game. As a general rule more difficult real time games need to run at 60fps. I always refused to play Bloodborne waiting for a 60FPS remaster and now that we can emulate it at 60fps it's on my backlog. 60fps is nicer but it's not always essential. 20fps N64 games are unplayable for me.
 
I got back to playing Blur on PS3 and while it's only 30fps, the game is awesome so no I wouldn't personally avoid games based on that alone.
I don’t really avoid them either. If the gameplay is solid, 30fps (or even lower in some older titles) doesn’t stop me from enjoying it.

It’s more noticeable going back after playing 60/120fps games, but you usually adapt after a few minutes. Some older games were clearly designed around that frame pacing anyway, so they still feel fine to play.
 
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