Pokemon Champions launches to mixed reception, GBAtemp tournaments set to start up again next month

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After being announced more than a year ago, Pokemon Champions was set to be the definitive Pokemon battling experience. With the goal to have competitive play on a single platform that could itself grow and develop over time, along with an assortment of quality of life features to make the game as easy as it could be to get into, fans were excited to jump into the game today. For many though, that excitement has already faded.

I'll cut straight to it: Pokemon Champions is an incomplete game. By design it was always going to be an incomplete game at launch, don't get me wrong. It was already known that we wouldn't have every Pokemon out of the gate or every generational gimmick. I think most people just expected more than what we got. Let me break it down for you. At the time of writing we're looking at a grand total of 187 Pokemon, with 59 Mega Evolutions mixed in there. This might not sound like a lot, but in reality I feel like the Pokemon selection is one of the better aspects of the game. Sticking to only fully evolved species for now (and Pikachu, it wouldn't be a Pokemon game without Pikachu), there's plenty to work with for those wanting to build the best, or even a team that counters the best. The Mega Evolutions on offer are similarly not the worst in terms of variety, though I do understand disappointment in not seeing more of the new Mega Evolutions from Legends ZA. Many of these still don't even have known abilities after all.

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Where the game really falls short is in its item variety, and it's really hard to find justification for this. An incredible number of competitive staples are absent with no real reason or rhyme to it, resulting in an item pool that isn't all that far removed from what it looked like back in Pokemon Emerald. Seriously. There's no Heavy-Duty Boots, no Life Orb, no Loaded Dice, no Rocky Helmet, no Air Balloon, no Weakness Policy. We're even missing the Choice Band, Choice Specs, and Assault Vest. For those who maybe don't follow competitive Pokemon, it's genuinely difficult to understate just how common some of these items are. Looking at the top teams for the World Championships Masters Division last year, there isn't a single one that has more than half of their items in the game at the moment. For a good chunk of them, five out of six aren't available. It's a choke point for team building in a way that really shouldn't exist.

All of this gets a bow on top with how few options there are for battling, the whole reason the game exists. There is no way to do a 6v6 battle. There is no way to do any kind of battle other than those being used on the ranked ladder, even when setting up private matches. This means that for the Singles format you're limited to 3v3, and in the Doubles format you're limited to 4v4.

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They're simple, but I do quite like the achievements.

As somebody who was really looking forward to this game, I am disappointed. There are some good ideas at play here. There's a mini achievement system where you get badges and titles for winning battles with every one of the available species. Training Pokemon has never been easier, and from what I've played so far, the recruitment system is simple and opens the game up to people who might not have every prior entry to the series. The game's currency also doesn't feel as tight as I was expecting, with there being a solid assortment of daily and weekly challenges to top you up, even if you don't decide to opt for the premium perks.

There's potential here for a great game, and I do feel like we'll get it in time if The Pokemon Company really do want this to be the one stop shop for competitive battling. Even with the issues I have with the game, I want to make the most of things. I had planned to get GBAtemp tournaments up and running again with Champions, and I'll follow through with that. Our first tournament of 2026 will get going next month, and be focused on the somewhat less popular 3v3 Singles format. The month delay should give people enough time to settle into the game and get a team they're happy with. We'll stick with the official "Regulation Set M-A" ruleset, though future events might see some more creative restrictions. Keep an eye on the front page in May for the sign ups.

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These are the rules we'll be using for our first tournament, so get creative!

If you're interested in tournaments going forwards, both in Pokemon and other titles, feel free to hop into the new GBAtemp Tournaments group. We've got a subforum specifically for Pokemon Champions chatter, so join in on the complaining and team building.

:arrow: GBAtemp Tournaments Group
 
Just to be clear, does this game require you to always be online if you're playing on Switch or Switch 2?
It's an online battle simulator, so yes.

Pokemon is not my thing but I'm in when we have a Mario Party or Mario Kart tournament. And next Hunger Games when 😂
Mario Kart is definitely on the cards. Not sure how I'd get enough people on a Mario Party tournament, but it could be amusing. Noted it down if nothing else lol
 
Another hard hit for this damned franchise, not to mention the people who shit over the game because ILCA (the developers of Brilliant Diamond and Shining Pearl) made it!
 
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Just fought someone there with a team of six shiny pkmn with perfect IV, already feels like I'm playing showdown.

I won, btw B-)
 
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Just fought someone there with a team of six shiny pkmn with perfect IV, already feels like I'm playing showdown.

I won, btw B-)
(every pokemon has perfect ivs, ivs dont exist in pokemon champions)
 
It's an online battle simulator, so yes.
That's a shame. I was hoping that it'd also provide a Pokemon Stadium type of experience for single player as well, even if PvP is the focus. I liked the idea of a Pokemon game where the various gimmicks like Mega Evolution, Z-Moves, Dynamax and Terastallization were available in a single package.

But if it's online-only, then it's unfortunately not for someone like me, because I still want to be able to fire up my games over 25 years :(
 
(every pokemon has perfect ivs, ivs dont exist in pokemon champions)
I guess I meant EV, the ones you can edit in the game... but it's nice to know about the IV thing, the pkmn I have in Home are all only for the living dex, there's none that's worth competitively
 
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Just to be clear, does this game require you to always be online if you're playing on Switch or Switch 2?
As noted, yes. An internet connection is required to play this, since online battles are the only option outside of the tutorial. However, much like with Pokemon Unite and most other F2P online games, a Nintendo Switch Online subscription is not required, though you will need an active Nintendo Bank subscription if you want to invite your own Pokemon from Home into Champions (which, of course, also will require linking your Nintendo Account to both software).
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the game can have all the flaws it wants
intimidate hits both opponents at once and quickly, too
it's about damn time
AND they nerfed Unseen Fist (confirmed with Mega Golurk having the ability), so Urshifu will no longer be as huge of a problem when it inevitably shows up.
 
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That's a shame. I was hoping that it'd also provide a Pokemon Stadium type of experience for single player as well, even if PvP is the focus. I liked the idea of a Pokemon game where the various gimmicks like Mega Evolution, Z-Moves, Dynamax and Terastallization were available in a single package.
Well, the latter part's potentially the idea, since the initial trailer advertised that Terastallization would be a mechanic in the game. It's likely though that, unlike Pokemon Showdown, they're not going to all be crammed into the National competitive ladder right away. They'll likely be introduced over time as more stuff is added - just that Mega Evolution is first since it was the first unique mechanic introduced and recently received new additions that have yet to shine outside of Z-A.

Plus we're looking at a game that's revamped how training works (EVs changed to adjustable Training Points, and IVs removed entirely), and has even adjusted some moves and abilities, so best to see how things balance out on that front.
 
Last edited by ChronosNotashi,
not having a 6vs6 in private is a low blow... i guess this is like a VCG game only IMO.
To be fair, it is planned to be used in the next VGC event and future ones, so it make sense to get those new to competitive Pokemon adjusted to those formats early. Maybe we'll see some changes in private matches in the future, but hard to say for certain.
 

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