Dreamlight Valley Rift in Time DLC

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For anyone wondering about issues with unlocking vanellope, I figured it out after over an hour of working with the code. While following other steps mentioned in this thread, i encountered a problem others had with not being able to place her house! Here is the full mission code that i have, you just have to copy and paste it. After that, she should be in the village, and you can now place her house.

Make sure to also mark the quest as complete as others have said.

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },
 
About Dreamlight valley WishBlossom Ranch.
Hello there. I've tryied everything above.
- Editing json File manually.
- Copy-paste everything you kind people told and many more tries.
- Still nothing works , and my wife needs the WishBlossom Ranch.
I Got the latest update of the game and also im doing it by JKSV.
Any solutions would be much appreciated .
Thank you
 
is this still working? I'm triyng to get vanellope in my game, but i can't summit the photo (i think my switch have a problem with internet)

Okay, I tried to do this...
- Changed the status of vanellope from secret to Invillage
- added the mission to completedmissions.
- changed the friendship level from 0 to 1
- changed missionstepstatus_ongoing to completed.

I went to talk to vanellope so she ask for her house ,an error appears and cannot place vanellope home in the game. It dissapears right after I return to the game from the items menu.
Post automatically merged:

For anyone wondering about issues with unlocking vanellope, I figured it out after over an hour of working with the code. While following other steps mentioned in this thread, i encountered a problem others had with not being able to place her house! Here is the full mission code that i have, you just have to copy and paste it. After that, she should be in the village, and you can now place her house.

Make sure to also mark the quest as complete as others have said.

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },
Thanks! This helped with the problem about vanellope house.

Now the mission ask to welcome to vaanellope,but when i talk to her,nothing occurs.
 

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Quick tutorial to edit the profile.json

First, you need to dump your save. I prefer to use JKSV, but there are more options.
Once you dumped your save, you need to transfer the folder to your PC. Inside the folder you will find a file named "profile.json"; this file is encrypted, so you will need this tool to decrypt (the link should give you the site with the recipe ready to just drag your profile file). The tool will give you a new file named "profile", you will need to add the extension JSON again (just rename and add .json). Now you will be able to modify your save data.

As I said in one of the previous posts, you don't need to encrypt the file again. Just place the new modified profile file back to the folder and restore using JKSV.

It is really important that you guys are careful with commas and symbols, any mistake will trigger the Error #1 to pop up. Also, ALWAYS make backups in case something goes wrong.

Now you can add what I previously mentioned.
Post automatically merged:


What Error # are you getting?
Post automatically merged:

Also, if anyone is curious about it, the profile.json stores pretty much all the info of your game. You can also add all the premium shop items, such as house skins and furniture, or edit currencies like coins, mist and daisy coins.
Hi, I'm having a problem. I'm following all the steps, but I'm getting an error. Since it's a zip file, I can't directly copy the profile.json file; I have to extract it to replace it. Could this be the problem? Does anyone know how to fix it?

Thanks!
 
For anyone wondering about issues with unlocking vanellope, I figured it out after over an hour of working with the code. While following other steps mentioned in this thread, i encountered a problem others had with not being able to place her house! Here is the full mission code that i have, you just have to copy and paste it. After that, she should be in the village, and you can now place her house.

Make sure to also mark the quest as complete as others have said.

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },
I did this, however, i can't continue with Vanellope's missions. I put the house down but I can't remove the final check from his head. Can you help me please?
Post automatically merged:

is this still working? I'm triyng to get vanellope in my game, but i can't summit the photo (i think my switch have a problem with internet)

Okay, I tried to do this...
- Changed the status of vanellope from secret to Invillage
- added the mission to completedmissions.
- changed the friendship level from 0 to 1
- changed missionstepstatus_ongoing to completed.

I went to talk to vanellope so she ask for her house ,an error appears and cannot place vanellope home in the game. It dissapears right after I return to the game from the items menu.
Post automatically merged:


Thanks! This helped with the problem about vanellope house.

Now the mission ask to welcome to vaanellope,but when i talk to her,nothing occurs.
I have the same problem? Do you resolve?
Post automatically merged:

REMINDER: ALWAYS CREATE A BACKUP OF YOUR PROFILE FILE

HOW TO UNLOCK VANELLOPE
(Check my previous posts to learn how to find and decrypt profile file)

Step 1: Mark the quest as completed
In order to make the quest appear as completed, you need to search for the "MissionsCompleted" section. There, you will see a list of all the quests you have completed. The "Faith, Trust, and Pixel Dust" quest ID is 2070000905. Add the ID to the list. It should look like this (keep in mind that everyone's list will look different, but the important part is to add the ID at the end):


"QuestInfo": {
"MissionsCompleted": [
2070000620,
2070000691,
2070000628,
2070000905


After doing this, use the search option to look the ID (2070000905) up to find something that looks like this:

Code:
"Characterld": 10000031, "Missionid": 2070000905, "CurrentStepindex": 0, "MissionSteps": [
{"SubSteps": I ( "Obiectives": [ ( "ItemFilter": ( "Data": null ), "TargetAmount": 1,
"ProgressKevs": (), "Status": "MissionStepStatus_Ongoing", "GoBehaviorlat": 0,
"StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [],
"GridObjectIdsCollected*: [1, "TargetCharacterItemID": 10000031, "AmountToSpawn": 0,
"SpawnRadius": O, "ItemAmount": O, "ItemFiltersWithAmount: [ 1, "MinStarRatingRequired":
0, "WasSkipped": false } 1} 1 }

Replace MissionStepStatus_Ongoing for MissionStepStatus_Completed.

Step 2: Add Vanellope to the Village
Once the quest is completed, we also need to modify Vanellope's status. To do so, search Vanellope's Character ID (10000031) and change the status from "Secret" to "InVillage". After editing, it should look like this:


"Base": {
"id": 10000031,
"obtainedTime": null
},
"FriendshipLevel": 0,
"Friendship": 0,
"Happiness": 0,
"Status": "CharacterStatus_InVillage",
"DiscussedWithTheAvatarToday": false,
"LastGiftDate": null,
"LatestGiftedItems": [


About people losing their progress after editing profile.json

When using JKSV to restore the edited save file, you have to create a folder WITH ALL THE OTHER FILES, not just the profije.json file. If you restore a folder with only profile.json in it, the save file is not complete so it won't work.
I can't complete the missions, can you help me please?
 
Last edited by Vnotud,
I did this, however, i can't continue with Vanellope's missions. I put the house down but I can't remove the final check from his head. Can you help me please?
Post automatically merged:


I have the same problem? Do you resolve?
Post automatically merged:


I can't complete the missions, can you help me please?
I figured out a solution. After you place Vanellope's house, go back into JKSV and create a new backup. Then in your profile.json, delete everything Nashakaterina told you to add. In short, you want to delete quest 2070000905 now that you had added Vanellope's house. Everything will continue like normal and you can talk to her like a normal villager now.


DELETE THIS IN YOUR PROFILE.JSON:

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },
 
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I figured out a solution. After you place Vanellope's house, go back into JKSV and create a new backup. Then in your profile.json, delete everything Nashakaterina told you to add. In short, you want to delete quest 2070000905 now that you had added Vanellope's house. Everything will continue like normal and you can talk to her like a normal villager now.


DELETE THIS IN YOUR PROFILE.JSON:

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },

SO THANK YOU!!!!! My problem has been solved and now I can continue with Vanellope's missions. Thank you so much again!
Post automatically merged:

I figured out a solution. After you place Vanellope's house, go back into JKSV and create a new backup. Then in your profile.json, delete everything Nashakaterina told you to add. In short, you want to delete quest 2070000905 now that you had added Vanellope's house. Everything will continue like normal and you can talk to her like a normal villager now.


DELETE THIS IN YOUR PROFILE.JSON:

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },

However, I can't begin the next mission with her (level 2). Can you help me?
 
Hello,

This is my first time on this forum, so please be patient.
I'd like to start by thanking everyone so much for all the information and tips !

However, I can't begin the next mission with her (level 2). Can you help me?
I was in the same situation as you, Vnotud.
To solve the problem, you just need to set Vanellope to Friendshiplevel 1, because she's stuck at Friendshiplevel 0 (a level that probably doesn't exist).
Here's the relevant line:
"Base": { "id": 10000031, "obtainedTime": null }, "FriendshipLevel": 1,
I hope this helps!

I’d like to follow up with another question. I’m having a problem with Mother Gothel (I can’t start the quest, the purple symbol stays above her head), so I’d like to modify the progress of the mission. Would it be possible to know her character ID, please?
Thanks in advance!
 
For anyone wondering about issues with unlocking vanellope, I figured it out after over an hour of working with the code. While following other steps mentioned in this thread, i encountered a problem others had with not being able to place her house! Here is the full mission code that i have, you just have to copy and paste it. After that, she should be in the village, and you can now place her house.

Make sure to also mark the quest as complete as others have said.

{ "CharacterId": 10000031, "MissionId": 2070000905, "CurrentStepIndex": 3, "MissionSteps": [ { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_Confirmed", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_InProgress", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 1, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] }, { "SubSteps": [ { "Objectives": [ { "ItemFilter": { "Data": null }, "TargetAmount": 0, "ProgressKeys": { }, "Status": "MissionStepStatus_NotStarted", "GoBehaviorInt": 0, "StepType": "StepGameplay", "MinWeightRequired": 0, "MaxWeightRequired": 0, "ItemIdsCollected": [ ], "GridObjectIdsCollected": [ ], "TargetCharacterItemID": 10000031, "AmountToSpawn": 0, "SpawnRadius": 0, "ItemAmount": 0, "ItemFiltersWithAmount": [ ], "MinStarRatingRequired": 0, "WasSkipped": false } ] } ] } ], "MissionChoice": "Any", "MissionNextChoice": "Any", "MissionVariables": { "4": { "Variables": [ { "name": "DesignChallenge02.Amount", "TargetAmount": 1 }, { "name": "Unlock01.Amount", "TargetAmount": 1 } ] } }, "ItemsToGive": [ ], "ItemsToGiveAmount": [ ], "SlotId": 8, "Class": "Village", "State": "MissionSlotState_OnGoing", "ExpirationTime": null, "StartTime": "2025-11-18T00:19:27.245781900Z", "EndTime": null, "Rewards": { "rewards": [ ] }, "RewardPresents": null, "AdditionalRewards": null },
I can't even unlock Venelope.
 
Hello,

This is my first time on this forum, so please be patient.
I'd like to start by thanking everyone so much for all the information and tips !


I was in the same situation as you, Vnotud.
To solve the problem, you just need to set Vanellope to Friendshiplevel 1, because she's stuck at Friendshiplevel 0 (a level that probably doesn't exist).
Here's the relevant line:
"Base": { "id": 10000031, "obtainedTime": null }, "FriendshipLevel": 1,
I hope this helps!

I’d like to follow up with another question. I’m having a problem with Mother Gothel (I can’t start the quest, the purple symbol stays above her head), so I’d like to modify the progress of the mission. Would it be possible to know her character ID, please?
Thanks in advance!

Thanks for your answer but these didn't solve my problem. I colocated her house but I can't follow with her missions.

On the other hand, I don't know the ID of Mother Gothel but if you look in the firsts pages (1 or 2), you will see a document with many IDs. I hope that you can fix your bug!
 
Did all the steps,

I edited it to

"CurrentTrackedActivity": -1, "FloatingFestival": { "Events": { } }, "LastKnownBoughtExpansions": [ "Expansion1PackExpansionPass_Nintendo_OnlineKey", "Expansion2PackExpansionPass_Nintendo_OnlineKey", "Expansion3PackExpansionPass_Nintendo_onlineKey" ], "LastKnownBoughtExpansionsAnyPlatform": [ "BaseGame", "Expansion01", "Expansion02", "Expansion03" ], "LastKnownBoughtSeasonalPacksAnyPlatform": { }, "ProblemsTracker": { "ProblemsFriendshipAmountTooHigh": [ ] }, "LastResponse": null, "LastRequestTimestamp": null, "IsSane": true }

I get error 2123-0011 and nothing in game changes. No invite. Please help 😞
 
Did all the steps,

I edited it to

"CurrentTrackedActivity": -1, "FloatingFestival": { "Events": { } }, "LastKnownBoughtExpansions": [ "Expansion1PackExpansionPass_Nintendo_OnlineKey", "Expansion2PackExpansionPass_Nintendo_OnlineKey", "Expansion3PackExpansionPass_Nintendo_onlineKey" ], "LastKnownBoughtExpansionsAnyPlatform": [ "BaseGame", "Expansion01", "Expansion02", "Expansion03" ], "LastKnownBoughtSeasonalPacksAnyPlatform": { }, "ProblemsTracker": { "ProblemsFriendshipAmountTooHigh": [ ] }, "LastResponse": null, "LastRequestTimestamp": null, "IsSane": true }

I get error 2123-0011 and nothing in game changes. No invite. Please help 😞
Try capitalizing Online in the "Expansion3PackExpansionPass_Nintendo_onlineKey".
 
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hello, i have had a recent problem with dreamlight valley on my 3rd profile on the switch not recognizing the dlc. in fact no mail at all is showing up in the box.
this was what i put in at the end.
"LastKnownBoughtExpansions":["Expansion1PackExpansionPass_Nintendo_OnlineKey","Expansion2PackExpansionPass_Nintendo_OnlineKey","Expansion3PackExpansionPass_Nintendo_OnlineKey"],"LastKnownBoughtExpansionsAnyPlatform":["BaseGame","Expansion01","Expansion02","Expansion03"],"LastKnownBoughtSeasonalPacksAnyPlatform": { }, "ProblemsTracker": { "ProblemsFriendshipAmountTooHigh": [ ] }, "LastResponse": null, "LastRequestTimestamp": null, "IsSane": true }
and when i start the game up it acts the same with no mail or any aknowlegment of the dlc. i've unlockat all the basic realms from rattatouie to lady and the tramp but none of the dlc? any help would be apppreciated from a frustated fan. actually this is the profile for the account. any help the stupid emojis are lowercase o and underscore and capital o
 

Attachments

Last edited by dinobot6x,
The Vanellope's second mission doesnt work, I can talk with her about these but the mission don't continue.
So thank for you answer!
I can't look into that since I've already done those missions, but here in the other comments multiple people have shared different ways to make it work
Post automatically merged:

hello, i have had a recent problem with dreamlight valley on my 3rd profile on the switch not recognizing the dlc. in fact no mail at all is showing up in the box.
this was what i put in at the end.
"LastKnownBoughtExpansions":["Expansion1PackExpansionPass_Nintendo_OnlineKey","Expansion2PackExpansionPass_Nintendo_OnlineKey","Expansion3PackExpansionPass_Nintendo_OnlineKey"],"LastKnownBoughtExpansionsAnyPlatform":["BaseGame","Expansion01","Expansion02","Expansion03"],"LastKnownBoughtSeasonalPacksAnyPlatform": { }, "ProblemsTracker": { "ProblemsFriendshipAmountTooHigh": [ ] }, "LastResponse": null, "LastRequestTimestamp": null, "IsSane": true }
and when i start the game up it acts the same with no mail or any aknowlegment of the dlc. i've unlockat all the basic realms from rattatouie to lady and the tramp but none of the dlc? any help would be apppreciated from a frustated fan. actually this is the profile for the account. any help the stupid emojis are lowercase o and underscore and capital o
Have you completed the required missions as well? In order to be able to start the 3rd DLC you need to complete:

1. ⁠Welcome to Dreamlight Valley
2. ⁠The Dream Castle (Merlin)
3. ⁠The Royal Tools
4. ⁠Making Cents of Things (Scrooge)
5. ⁠Fishing Expedition (Goofy)
6. ⁠Scrooge McDuck's Grand Re-opening (Scrooge)
7. ⁠Unlock Remy's Realm
8. ⁠Friendship is Everything (Merlin)
9. ⁠An Important Night at the Restaurant (Remy's Realm)
10. ⁠A Restaurant Makeover (Remy)
 
Last edited by dreamlightcollecter,
I can't look into that since I've already done those missions, but here in the other comments multiple people have shared different ways to make it work
Post automatically merged:


Have you completed the required missions as well? In order to be able to start the 3rd DLC you need to complete:

1. ⁠Welcome to Dreamlight Valley
2. ⁠The Dream Castle (Merlin)
3. ⁠The Royal Tools
4. ⁠Making Cents of Things (Scrooge)
5. ⁠Fishing Expedition (Goofy)
6. ⁠Scrooge McDuck's Grand Re-opening (Scrooge)
7. ⁠Unlock Remy's Realm
8. ⁠Friendship is Everything (Merlin)
9. ⁠An Important Night at the Restaurant (Remy's Realm)
10. ⁠A Restaurant Makeover (Remy)
i have done all those missions. i cant even get the 1st dlcs to show. the jafar pedistal and such.
 

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